LobbyKit

v1.1.3·Updated 2026-06-18

Host and lobby quality-of-life tools for Sledding Game: bigger lobbies, saved lobby/search settings, player timers, MOTD, and teleport commands.

About this mod Author’s original text

LobbyKit

Host and lobby quality-of-life tools for Sledding Game.

Host Requirement

LobbyKit is primarily a host/server-side mod. Most functionality (especially chat commands) is driven by the lobby host having LobbyKit installed. Clients generally do not need to install LobbyKit to join and use host-provided features.

Features

  • Host lobbies with up to 64 players.
  • Add a custom lobby name and saved create-lobby defaults.
  • Save public/private, password, peaceful mode, and text-chat-only lobby preferences.
  • Improve lobby search with saved filters, inclusive max-player filtering, region preference, modded/locked lobby toggles, and current-player sorting.
  • Show live session timers beside player names in the player list.
  • Send join and leave messages with configurable size.
  • Send an optional message of the day to players who join your hosted lobby.
  • Grant trusted players Mod/Admin/Owner permissions that survive reconnects, with per-command level requirements.
  • Moderate your lobby with kick, ban, and unban commands.
  • Block common cheats: throwing spam, player-size manipulation, and flying sleds (each toggleable).
  • Optionally auto-restart your hosted lobby.
  • Use chat commands for settings, moderation, permissions, and teleport workflows.

Chat Commands

Commands require a minimum permission level. The host is always Owner, and you can grant other players levels with!op. Default levels are shown below; each command's required level can be changed in UserData/LobbyKit-permissions.json.

| Command | Min level | Description |

| --- | --- | --- |

|!! | Everyone | Repeat your last command. |

|!help [command\|page] | Everyone | List commands (paged), or show details for one command. |

|!motd [message] | Everyone | Show the message of the day. Admins can pass text to set it. |

|!tp [name] | Everyone | Teleport to a player by name. |

|!tpme [name] | Everyone | Ask a player to teleport to you. |

|!tpa | Everyone | Accept a pending teleport request. |

|!size [0.2-3.0] | Everyone | Set your player size (!size 1 resets to normal). |

|!level [name] | Everyone | Show your level, or another player's. |

|!tpf [name\|@group] | Mod | Force a player to teleport to you. Groups: @all, @mods, @admins, @owners. |

|!kick [name] [reason] | Mod | Kick a player. |

|!ban [name\|puid] [reason] | Admin | Ban a player (use!unban to reverse). |

|!unban [name\|puid] | Admin | Remove a ban by name or PUID. |

|!settings [?\|key] [value] | Owner | List settings with!settings?, or change one, e.g.!settings bc on. |

|!op [level] [name] | Owner | Set a player's level (everyone/mod/admin/owner). Requires!confirm. |

Changing or disabling commands per level

The required level for every command lives under commandLevels in UserData/LobbyKit-permissions.json. Levels are Everyone = 0, Mod = 1, Admin = 2, Owner = 3. Edit the file while the server is stopped (there is no hot-reload), then restart.

  • Lower the bar so more players can use a command, e.g. let anyone tp:

"commandLevels": { "!tp": 0 }

  • Raise the bar to restrict a command, e.g. make teleporting Mod-only:

"commandLevels": { "!tp": 1 }

  • Disable a command entirely by setting a level above Owner (e.g. 4):

"commandLevels": { "!size": 4 }

Every command is listed in the file on first run, so you can see and adjust each one. The host (the server itself) is always Owner and can use every enabled command.

Installation

Gale / r2modman

Install with Gale or r2modman. MelonLoader is declared as a dependency.

Manual

  • Install MelonLoader for Sledding Game.
  • Launch the game once so MelonLoader generates its folders and IL2CPP assemblies.
  • Copy LobbyKit.dll into the game's Mods/ folder.
  • Start the game through MelonLoader.

For hosted-lobby features, install LobbyKit on the host machine; clients typically do not need a local install.

Configuration

Most options are available through!settings while hosting — open the in-game menu locally, or list and change settings from chat with!s

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. Most mods rely on the game's mod loader — the usual route is a community mod manager (such as r2modman): pick this game, install, and it handles the loader and dependencies.
  3. For a manual install, put the mod files into the matching Mod / plugins folder inside the game directory.
  4. Launch the game to confirm it loaded; mods with listed dependencies need those installed as well.

Install locations vary a lot between mods — the bundled readme is the most reliable guide.

Dependencies

Install these first, or the mod will not work:

LavaGang-MelonLoader

File & checksum

Filename
LobbyKit-1.1.3.zip
File size
137.3 KiB