Sloddervos66
A new character named "Void" with brand new mechanics. (under development)
Screenshots 1 screenshots
About this mod Machine translation
A new character named "Void" with brand new mechanics. (under development)
The Void - Sloddervos66
✨ Module Introduction
This mod adds a brand new character called **"The Void"** to the game! 🚀
The module is currently under active development, with the goal of having a card pool, potion pool, and relic pool equal to the number of official characters. 🎯
🎮 Main features
- **New mechanic: Blindsight**
The accuracy of the attack is reduced by X%, where X is the number of stacks.
- **Core gameplay: death trigger**
Built around the mechanic "if the enemy dies, trigger X effect", X can be drawing cards, gaining energy, healing, and more!
📥 Installation instructions
- **Download** the module file.
- **Unzip** the module and make sure the `.dll`, `.json` and `.pck` files are in the same folder.
- **Drag and drop** the entire folder into the `Slay the Spire 2/mods` directory.
⚙️ Prerequisites
- Requires **BaseLib**, available here:
ℹ️ Development status
- The module is currently in the **deep development stage**, and the art resources have not yet been fully implemented (the author is not an artist either😅).
- If you are interested in creating art materials for this mod, please contribute!
- You can find information on all implemented and planned cards, potions, and relics on the author's GitHub.
🔗 Related links
- **GitHub project page**:
- If you encounter any bugs or have feedback, you can submit them here.
🙏 Special thanks
- **MegaCrit** made such a great game and provided the art assets that are currently being used as placeholder images.
- **Alchyr** created BaseLib to make game modding easier.
⚠️ Known issues
There are currently no known issues! 🎉
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Thanks for playing, I hope you like this mod! 😊
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.