player color
Differentiate players by color when using the same character in multiplayer mode.
Screenshots 2 screenshots
About this mod Machine translation
PlayerColors
Differentiate players by color when using the same character in multiplayer mode.
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🎨 Features
- **Duplicate Character Color Differentiation**: When multiple players select the same character, each player is automatically assigned a unique color.
- **Comprehensive color coverage**: Color all elements such as paintings, ping marks, target lines, mouse pointers, voting avatar borders, and teammate avatar borders.
- **Target Line and Mouse**: Always maintain color distinction in multiplayer mode (even if the characters are different).
- **Supports up to 16 players**: 16 preset differentiated colors, automatically cycled.
- **Bug Fix**: Fixed the problem that the original target line gradient caused the color to gradually darken (always takes effect in multiplayer mode).
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📥 Installation Guide
- Copy **PlayerColors.dll** and **PlayerColors.json** to the **mods** folder in the game directory:
```
Slay the Spire 2/
└── mods/
├── PlayerColors.dll
└── PlayerColors.json
```
- Start the game and the MOD will be loaded automatically.
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🎨 Color Scheme
- **Slot 0**: Red / Bright Red / Bright Red
- **Slot 1**: Blue / Bright Blue / Bright Blue
- **Slot 2**: green / yellow-green / bright green
- **Slot 3**: Orange / Bright Orange / Bright Orange
- **Slot 4**: Purple / Bright Purple / Bright Purple
- **Slot 5**: Cyan / Bright Cyan / Bright Cyan
- **Slot 6**: Yellow / Bright Yellow / Bright Yellow
- **Slot 7**: Pink / Bright Pink / Bright Pink
*…(a total of 16 colors, automatically cycled)
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⚙️ Technical implementation
- Use Harmony library for runtime patching.
- No configuration required, ready to use out of the box.
- Does not affect the original single-player mode or the multiplayer mode experience using different characters.
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🔗 Related links
- **source code**:
- **Acknowledgements**: This project was created based on the Alchyr/ModTemplate-StS2 template.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.