player color

by Mhz·vV1.0.4·Updated 2026-04-09

Differentiate players by color when using the same character in multiplayer mode.

Screenshots 2 screenshots

About this mod Machine translation

PlayerColors

Differentiate players by color when using the same character in multiplayer mode.

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🎨 Features

  • **Duplicate Character Color Differentiation**: When multiple players select the same character, each player is automatically assigned a unique color.
  • **Comprehensive color coverage**: Color all elements such as paintings, ping marks, target lines, mouse pointers, voting avatar borders, and teammate avatar borders.
  • **Target Line and Mouse**: Always maintain color distinction in multiplayer mode (even if the characters are different).
  • **Supports up to 16 players**: 16 preset differentiated colors, automatically cycled.
  • **Bug Fix**: Fixed the problem that the original target line gradient caused the color to gradually darken (always takes effect in multiplayer mode).

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📥 Installation Guide

  • Copy **PlayerColors.dll** and **PlayerColors.json** to the **mods** folder in the game directory:

```

Slay the Spire 2/

└── mods/

├── PlayerColors.dll

└── PlayerColors.json

```

  • Start the game and the MOD will be loaded automatically.

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🎨 Color Scheme

  • **Slot 0**: Red / Bright Red / Bright Red
  • **Slot 1**: Blue / Bright Blue / Bright Blue
  • **Slot 2**: green / yellow-green / bright green
  • **Slot 3**: Orange / Bright Orange / Bright Orange
  • **Slot 4**: Purple / Bright Purple / Bright Purple
  • **Slot 5**: Cyan / Bright Cyan / Bright Cyan
  • **Slot 6**: Yellow / Bright Yellow / Bright Yellow
  • **Slot 7**: Pink / Bright Pink / Bright Pink

*…(a total of 16 colors, automatically cycled)

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⚙️ Technical implementation

  • Use Harmony library for runtime patching.
  • No configuration required, ready to use out of the box.
  • Does not affect the original single-player mode or the multiplayer mode experience using different characters.

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🔗 Related links

  • **source code**:
  • **Acknowledgements**: This project was created based on the Alchyr/ModTemplate-StS2 template.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
PlayerColors
File size
6.3 KiB
SHA-256
98eae9a7cca4a1f4f5648b8c1387bffa3e0b95e93c7c14085489c1d464f0ebb3
Stored at
2026-10-09 12:00