better role
Cards that enhance specific roles
Screenshots 2 screenshots
About this mod Machine translation
Cards that enhance specific roles
BetterCharacters
Play more fun and experience better!
---
🎮 Main functions
This module comprehensively enhances and balances the cards of multiple characters in "Slay the Spire 2", aiming to improve the game experience and character strength.
**Version 1.1.2 Update**
- **Fixed** Fixed the "Afterlife/Forging" selection bug in online mode (it was not completely fixed before, but has been tested without problems).
- **Callback** "Relentless Onslaught".
- **Callback** "Fight me!", but the enemy loses power changed to "This turn".
- **Modify** The logic of placing a knife into the hand when the hand is full - now the overflowing knife will be automatically played to a random enemy.
- **Fixed** A bug that caused "War Drum" to crash when putting cards in the hand into the draw pile while online.
**Version 1.1.1 Update**
- **Fixed** Bug in the "Decision" entry in online mode: when teammates make a choice, everyone can see and even click on the selection screen. Now when making a choice, it will be displayed above the player's head like choosing to burn/discard cards, and will only appear on the settlement screen after the choice is made.
- **Modify** The order in which "Rainbow" generates charged balls.
- **Artificial synthesis** Added consumption.
- **Weakened** "Ruthless Onslaught", after upgrading, the energy consumption of an additional attack card will no longer be reduced to 0.
- **Weakened** "Fight me!": The enemy loses 1/2 point of strength instead of gaining 1 point of strength.
**Version 1.1 Update**
- **New** "Choice": When playing, choose one of the two effects.
- **Modified** The cards of the following characters:
**Iron Armored Warrior**
- **Fixed** "Batter" bug: When there is no attack card in the hand, the attack will be skipped directly.
- **Adjusted** "Unswerving" to a blue card.
- **Adjusted** "Dark Embrace" to a blue card.
- **Rework** "Colossus": The damage dealt to you by vulnerable enemies is reduced by 50%/75%. -> When making the enemy vulnerable, give an extra 1/2 layer. The damage caused by vulnerable enemies to you is reduced by 50%/75%.
- **Reworked** "War Drum": Draw 1/2 card. At the beginning of your turn, draw 1 card and consume 1 card. ->Draw 1/2 card. At the beginning of your turn, draw 1 card and consume 1 card. At the end of your turn, choose a card from your hand and put it on top of your draw pile.
- **Enhancement** "Relentless Onslaught": Deals 14/20 points of damage. The energy cost of the next/two attack cards you play becomes 0.
- **Enhancement** "Fight me!": Gain 2/3 points of strength. Deals 5/7 damage twice. The enemy loses 1/2 point of strength.
- **Enhancement** "Fire Barrier": Gain 16/20 points in Block. Each time you are attacked this round, you will cause 4 points of damage to the attacker.
- **Enhancement** "Abuse": Causes 20/30 points of damage. The enemy loses 10/20 points of strength this round.
**Silent Hunter**
- **Dance of Blades** Removed cost.
- **Steel Storm** Added reserve.
- **Reworked** "Strike": Hit an enemy with 2X knives/knives+. (Attack -> Skill)
- **Reworked** "The Secret of Everything": Add a Knife/Knife+ to your hand. Each time this card is played, an additional Knife/Knife+ is added to your hand.
- **Reworked** "Endless Blade": For every 3 knives you play, add 1 knife/knife+ to your hand.
- **Enhancement** "Blade Trap": Play all copies of the knives in your consumption deck against an enemy. (The upgrade effect remains unchanged)
- **Enhancement** "Poison": 2 charges -> 1 charge.
- **Enhancement** "Murder": 3 charges -> 2 charges. After upgrading, every time you draw a card in this battle, this card will cause an additional 2 points of damage.
- **Enhancement** "Snakebite": reserved. Gives 7/10 layers of poison. Whenever this card is retained, this card grants an additional 3/5 layers of Poison.
- **Enhancement** "Sudden Punch": Causes 9/11 points of damage. Grants 2 stacks of weakness.
- * …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.