Zombie MOD
MOD adds a new type of undead creature - zombie
About this mod Machine translation
MOD adds a new type of undead creature - zombie
Introduction:
·Zombies are bodies of the living dead that have been resurrected by unnatural forces or necromancers. They are usually active in dark underground places, such as sewers, abandoned fortresses, halls of the dead, tombs, caves, prisons, etc., and can also be found near cemeteries. The meat dropped by zombies when killed can be used as raw materials for alchemy. They are pure corpses, full of evil power, blindly serving their masters, and do not have souls or consciousness like wights. Sometimes zombies are also used as slaves, and they may break free from magical restraints and wander around, lamenting and attacking nearby creatures.
·The zombies are naked, with various serious wounds exposed on their rotting bodies. Their skin is dark and speckled, their bones are exposed, their tongues are purple, and they are usually missing either hands or heads. Zombies are extremely aggressive and emit disturbing groans and lamentations as they detect prey. Once they notice prey about 20 to 30 feet away, they begin to sprint and knock the prey several feet away. Fear zombies are a more powerful variant of normal zombies. Violent zombies have the ability to quickly regenerate health. Their entire bodies are covered in a green mist of corrosive gas. Enemies who come into contact with the gas will be poisoned. Zombies also spread zombie fever, a very dangerous disease.
·The wights do not allow zombies to appear in their Nordic tombs. Some people speculate that when the wights find adventurers who have died of illness resurrected, they will tear the resurrected body apart and then resurrect it in their own way, making it their servant. This is why skeletons in Skyrim often have wight-like blue glowing eyes, as they are all powered by the same life force. Although we usually think of skeletons as irrational zombies, wights are cursed sentient undead.
Mod features:
+A new type of undead creature - zombie
+8 variants - (normal) zombie, headless zombie, fearful zombie, headless fearful zombie, 2 types of berserk zombies, 2 types of headless berserk zombies
+ New sounds, special effects, movements, deadly contagion (zombie fever), loot that can be used for alchemy
+ More difficult and dangerous encounters
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.