Wolf Follower - Dynamic pet including hunger and growth systems
狼随从 - 动态宠物包括饥饿和生长系统
Screenshots 2 screenshots
About this mod Machine translation
This mod adds a new wolf companion to accompany you on your journey to the game. He starts as a puppy and grows over time (default: 10 game weeks). He is hungry every day, so you need to give him some meat. There are some special commands that unlock as he grows. Finally, you can choose to give him a fully customizable name.
I said that this was translated by Jinshan and some of the words may be strange. This mod requires skse as a prerequisite, and it is not Chinese. I can’t make it myself. In addition, I installed it using mo, so I don’t need to do the following. When I entered skse, it showed that this mod existed, but I didn’t see the wolf after searching for a long time. The following are the instructions from the original author.
Location - He can be found in a clearing in the forest, at the foot of Nanmen Mountain near the town of Brookwood, surrounding the body of his recently deceased mother (poor guy). You need to give him some meat to entice him to follow you.
Growth - By default, the Wolf will grow to a stage every seven days. What this actually means is that his health and damage go up by 0.1 (he starts at 0.6 as a vanilla adult wolf's stats) and his model's size grows by 0.1 (he starts at size 0.3 as a vanilla wolf), and also has a mesh swap in stages three and six (he starts with a "puppy" mesh, then has a "teen" mesh and finally a vanilla adult mesh. If you leave him at home, the growth mechanic will continue regardless
Hungry - probably every day, the wolf will be hungry. You need to give him some meat (through dialogue) to feed him. You will be notified by the text in the upper left corner that he is hungry. By default the notification time is 2 minutes, the time for your wolf's next hunger is taken by taking a static, configurable number (default is 15) and then adding a random number between 1 and 10. Each day you starve him, he suffers increasingly severe adverse effects, and on the seventh day, he dies. If you leave him at home with the put dialogue option the system will shut down until you "hire" him once, but if you leave him with the "wait" dialogue and don't reply he will die (I haven't tested this yet)
Thanks to the naming genius of taichikid, you can call your wolf anything you like. When you first hire him, a menu will pop up asking if you want to name him. When you click Yes, the console will open. During this time, your primary press is tracked. Only individual presses are acknowledged, so you can't hold down a button to get multiple letters (even if the console shows it otherwise). When you are finished, press Enter or the console button to continue. (Currently not working, disabled)
Commands - As your wolf grows, you will receive some special commands (lesser powers):
New Home: The place you designate as your wolf's home. When you send him off with dialogue, this is where he comes back.
Wandering/Weakness: Toggle whether your wolf will wander below you or stay in close contact, also. Once he reaches a third of the teen stage, wandering not too far away, will become available (currently a feature, a whole feature, as I have been unsuccessful in getting him to
Return to me: You teleport your wolf. Try to stay immersive as he breeds behind you and then walks to your side
Attack: Your wolf attacks whatever is in your crosshairs (unlock your wolf when it's a "teen")
Retrieve Kill: Target a creature's power to commemorate it. When an animal is killed, your wolf will run over, pick up the carcass and then run back and drop it at your feet. Power can be gained in advance by tagging a living creature, or afterward against recently killed zombies (unlocking your wolf is when a "teenager")
Go hunting: If you're outside in the wild, there's only work. Let your wolf run away, disappear for 2 minutes, then return to your belly. When he reaches the adult stage, he will come back with some to kill for you (unlocking your wolf as a "teen")
Cancel: Stops the first three commands and lets your wolf return …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.