Werebats- Mihail
Screenshots 5 screenshots
About this mod Machine translation
Vampires Bloodthirsty vampires may end up worshiping Herzing in search of increased pleasure in tearing apart their prey. A hybrid between a werewolf and a vampire.
Vampires in particular who are addicted to the act of hunting may end up worshiping Hircine, seeking to increase the joy of tearing their prey apart. Normally, vampire blood does not allow the development of werewolves (in the context of TES, this includes not only werewolves, but all beastly transformations), especially when shrinking due to contact with beasts, but in this case the vampire became a beastman. Hessing turned around directly. Typically, they are not particularly powerful vampires, and have less dominant vampire forms, just a strong desire for hunting and blood.
They seemed to worship Hircine in a blood-stained cave, with a rustic altar dedicated to the prince, strange bone carvings, dead animals on poles, and stinking black puddles. This sounds similar to the rituals of the covenantal Noxiphilic Sanguivoria, a form of vampire that may or may not be of the type of vampiric disease that is added when they contract in wolfsbane form.
Regardless of the type of vampire, it's still clear that they can remain this way, as they also use blood magic when transforming. They can suck up life with their sharp wing slashes and cacophony of voices.
We might be able to think of hybrid bats as somehow a perfect cross between a werewolf and a vampire.
Typically, they live in caves in remote areas, and you'll always find an alpha leading a small group.
To be clear, due to some of their humanoid details, contact between Tamilians and real bats is usually minimal, and when they encounter giant bats (first seen on ESO, and the stuff of other mods), it's often believed to be a vampire that's also a type of bat.
This is completely wrong, not only cannot it be considered that giant bats are not a type of vampire, but the undead variants of giant bats are also tainted by vampires.
Calling giant bats or undead giant bats beast bats is wrong and makes no sense whatsoever due to the simple fact that they are not a sentient race turned into beasts.
(yeah I know eso hates calling undead variants of giant bats werewolf bats, but I'm correcting that because it's bullshit and the lore also makes a mess of it because their giant bat is just a big regular bat and having 2 wasbat cards, one is just ESO's giant bat and one is a bipedal regular bat with some humanoid traits, so let's ignore all the most annoying lore that's ever been done to them)
-A new enemy - giant bats, with new spells, loot, effects, sounds, and more
-New cave
-More vampire legends
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.