Vampire Overhaul
Screenshots 7 screenshots
About this mod Machine translation
N network original address by- Sann
No more nonsense
This MOD increases the skill points of vampires, enriches the gameplay of vampires, and adds some new elements to friends who are tired of playing ordinary characters! !
The text has been fully Chineseized, except that the word "feed" has not been Chineseized when sucking blood. There is no such word in the source esp file... It's embarrassing, but it does not affect the normal game! ! !
Reminder: If you are already a vampire, you need to change back to a normal person and then become a vampire to activate the effects, so it is recommended that you play with a clean save file that has not been transformed into a vampire.
Detailed introduction
Vampire Class:
New Vampire: +2% physical damage and destruction magic, +2% speed, +0.25% combat rebound.
Novice Vampire: +4% physical damage and destruction magic, +4% speed, +0.5% combat rebound.
Servant Vampire: +6% physical damage and destruction magic, +6% speed, +0.75% combat rebound.
Advanced Vampire: +8% physical damage and destruction magic, +8% speed, +1% combat rebound.
Master Vampire: +10% physical damage and destruction magic, +10% speed, +1.25% combat rebound.
Elder Vampire: +12% physical damage and destruction magic, +12% speed, +1.5% combat rebound.
Ancient Vampire: +20% physical damage and destruction magic, +15% speed, +3% combat rebound.
vampire peak:
Two-handed weapon—Vampire Overlord—gives all two-handed attacks a 10% chance of triggering a shocking attack, causing 500 points of damage! ! ! ! ! ! ! !
The one-handed weapon—Vampire Fighter—gives all one-handed attacks a 5% chance of triggering a space rift, causing 500 points of damage! ! ! ! ! !
Bow and Arrow—Vampire Deathbringer—gives all co-building attacks a 5% chance of triggering infused damage, causing 500 points of damage! ! ! ! ! !
Destruction system—Vampire Blood Mage—provides frost devouring spells, 30 points of life absorption, 30 points of frost damage, and costs 20 mana per second! ! ! ! !
Vampire Resilience:
+100% disease resistance, +100% poison resistance, +100 weight bearing! ! ! !
Vampire Hunger:
The first stage: Satisfied, +6% physical damage and destruction magic, +100% frost resistance, -25% fire resistance.
Second stage: Normal, +4% physical damage and destruction magic, +75% frost resistance, -50% fire resistance.
Stage 3: Hungry, +2% physical damage and destruction magic, +50% frost resistance, -75% fire resistance.
The fourth stage: hungry, -25% frost resistance, -100% fire resistance. Increased blood perception skills.
Sun damage:
The first stage: health, magic, and stamina are not restored, each -15 points. Advanced or above can be restored.
The second stage: health, magic, and stamina are not restored, each -30 points. Master or above can be restored.
The third stage: health, magic, and stamina are not restored, each -45 points. Elders or above can be restored.
The fourth stage: health, magic, and stamina are not restored, each -60 points. Ancient level can be restored. The NPC has entered a hostile state! ! !
Other changes:
Vampires can suck the blood of fresh corpses
Vampires can breathe underwater
The cloak of fear effect is available in all extremes
Vampire's Temptation calms you up to level 50, with spells added to each level
You can see the stage of becoming a vampire
Dark Night Embrace, with silencer effect, available in every stage
Vampire servants can be summoned up to level 80 and are permanent
Sunlight affects from 6 a.m. to 7 p.m.
Blood Sense is available in Stage 4
The King of the Night and the Vampire are united by blood
Compatible with 4.5 Chinese version of Dawn Guard
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.