Tristan's cabin
特里斯坦的小屋
Screenshots 8 screenshots
About this mod Machine translation
A small, rustic yet quirkyly decorated completely exterior player house near Rorikstead.
illustrate:
This is a small player's home near Rorikstead (between Rorikstead and Talking Stone Camp) with no internal cells. The house has a rustic exterior, while the interior is a mix of rustic and luxurious items (this is the style of my D&D 3.5 character who inspired my Skyrim character to create this house). It is designed to work with survival and cooking mods such as Campfire, Frostfall, RND, Caco and Hunterborn.
This is the first mod I uploaded to. Once I find the problem, get permission and have time to do the proper work, I will add additional versions and hopefully the NMM downloadable files.
Thanks to mnikjom, there is now an SSE version of this mod.
Furniture and furnishings:
The house and surroundings contain:
- A double bed, located in the hollow of the rock on which the house is built, piled with hay and covered with furs and pillows.
-Open clothes and shoes on the chest. It's actually a container called "clothes".
-There are many things related to alchemy in the table and cupboard. Cabinets and tables serve as receptacles called "alchemical supplies" and "writing desks."
-Alchemy laboratory partially hidden on the table.
-Pillow covered throne with vanilla throne animation.
-Kitchen cabinets that act as containers, called "kitchens."
-A working stove-top oven tucked into the wall next to the sleeping area.
-Functional Hearthfire butter churn for CACO.
- A table with tools used as a workbench (no animation), with the box at the top saying "Tools and Weapons".
- Some generic crates, sacks, dining tables, etc. may still have "Rebirth" activated and should not be used.
-Tanning rack in the lower part of the house.
- Non-grain milling plant in the lower part of the house, producing flour in cooperation with CACO.
- The lumberyard will not play the sawtooth animation, it will just lift the logs. (need help)
-The supplies warehouse next to the door. There is a chest called "Supplies" that can be stored safely.
- Outside there is a whetstone, anvil and wooden cutting board.
-Garden with 36 fields of fertile soil. (If you loaded the mod from a save game, give it a few days and change the cells)
-Goats that can be milked using this mod. chicken nest
-Two chicken nests and an apiary work with this mod, although then the chicken nests will produce a lot of eggs (not bad for no chickens).
-Charcoal kiln that acts as a smelter. You need to activate it by clicking on the pile of coal behind the smelter.
- A pile of garbage called a "trash" that serves as a container for unwanted things. In case you change your mind: Containers are safe. I just like a place to put my stuff.
- If you have RND or the Skyrim Bath mod, there is a small waterfall and pond to get water and bathe in.
- Waterwheels running grain and sawmills (just decoration, but animated of course).
-Area for placing campfires and hotpots (intended for use with the Campfire mod).
-There are two places where dragons can land and roast you to death (although the wood and mud huts offer surprising protection), and one where dragons can crash to death.
-The beauty and many wild ingredients that I actually use for decorative purposes can certainly be exploited.
Things the house doesn’t have:
- No mannequins, weapon or armor stands, trophy or mask stands, shrines or working bookshelves.
-Although there is a chicken coop, there are no chickens as they are inside the house at all times.
-It does not have fixed cooking pots and fires as this mod is designed to be used with Campfire and other survival mods.
-It doesn't have an enchantment table.
-There are no fish in the pond, but there are several fishing (and hunting) spots nearby.
-Without bathtubs, saunas, massage tables, swings and the like, the cabin is already romantic enough to win your most desired heart...-
It has no fast travel markers. It's not far from Rorikstead and not far from Talking Stone Camp so you can trave …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.