The afterlife of NPCs 1.1

by powerofthree·v1.1·Updated 2020-06-22

NPC的来世 1.1

Screenshots 5 screenshots

About this mod Machine translation

Heroic Nords will go to Sovngarde, while characters trapped by souls will be sent to Soul Mountain upon death.

After NPC

describe

This mod adds the afterlife of deceased NPCs. Currently, there are two:

  • Nord warriors or Nords who show valor in battle will die in Sofgard at the time of death.
  • If you successfully capture the soul-trapped characters, they will eventually enter the Soul Mountain.

Sofgaard

Before Alduin's death, the Nords would shrink in the fog. They will stay in one place to avoid being eaten.

After Alduin is defeated, they will move on. Some can even enter the Hall of Valor.

soul mountain

NPC will travel back and forth in Soul Mountain. They will interact with their surroundings.

The MCM will display the current number of NPCs in their respective afterlife. You can limit the number of NPCs it can accommodate, limit input to unique characters or remove all added NPCs.

Require

SKSE

USLEEP

Dawnguard

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
NPC的来世 1.1
File size
74.4 KiB