Tamriel Station

by RetroDaddy·v3.5.0·Updated 2020-02-16

Tamriel站

Screenshots 3 screenshots

About this mod Machine translation

Add a transportation system to the game. Not a train, but a system that gives you virtually no lag in your travels.

Applicant Cylben Ules, in their first recruitment cycle, the Mensa Guild (founded by the elders of the former Magisterium upon the death of Urage Septim VII in 433), had a brilliant idea to stop time! Starting from an old idea, a process was developed that allowed people to travel through portals in the blink of an eye.

In search of new research locations, guild members scoured a number of sites near Whiterun Hold. Near a small village, they stumble upon an ancient Norse ruin buried by time, covered in memories of humans and gods alike. Although the exterior is almost completely covered in rubble and soil, the interior has been preserved and is in a stable enough condition to be excavated and form a cave for conducting experiments. Here they found the ideal place to conduct secret research, away from the prying eyes of the Mages' Guild.

After a period of time, resources are reduced and supplies are needed, which requires lower-level members to find and obtain resources. During one of the scouting missions, one of the parties encountered and recruited a sorcerer, a former sorcerer in Cyrodiil. Combined with the knowledge that Cylben Ules wrote in his paper "Time, what is it, really?", Mensa managed to implement a portal that allows anyone to walk from one place to another, just like walking through a door. Using this knowledge, they built a system of portals to various locations in and around the world. As a caveat, the mage who created the portal must know the destination, and exploration by senior members of the guild will be required to find a convenient destination for the new travel system.

While on a scouting mission for a new location, tragedy struck when a group of mages, the only ones capable of creating these portals, became trapped in a massive ice storm too far from the entry point. The entire party succumbed to the weather and lost their lives. Shortly after this disaster, the site they named "Tamriel Station" was abandoned because no one had the knowledge or skills to create these portals, and the time was almost wasted. But their achievements

That continues to this day. Tamriel Station has a small resting and healing area where you can sleep or craft potions or enchant some equipment while you wait.

Once you successfully enter the station, a merchant will move in and set up shop. Here they will live, mother, father and twin children (one boy, one girl). Vendors have a fixed schedule and will not sell items before 9pm or 7am. If you notice the kids are awake, they may sell it to you.

There are 3 boxes that will give you random items from time to time (they are not safe storage spaces where you can put your unwanted junk, they will be thrown away by the cleaners during the daily cleaning cycle).

The entrance to Tamriel Station is at Whiterun Hold, south of Silent Moon Camp. Please proceed with caution, more than one adventurer has been killed trying to enter the city.

At the Western Watchtower, you'll find a book that provides some background on how the system came to be. This mod adds a travel complex to the game. One room is the main terminal and the other is an annex off the beaten track.

The station is a "private" area, so you shouldn't encounter other NPCs, so feel free to relax there. From here you can easily travel to and from any of the locations listed below. There is no time limit, you leave at 12:45 and arrive at 12:46.

Return locations are:

anggar mill

Black Blair Inn

Volkijar Castle

cliff edge retreat

dark water crossing

dawn star

Dyson Canyon (DG)

Dark Brotherhood Sanctuary Dawn Star

Dark Brotherhood Sanctuary

dragon bridge

ancient sanctuary

Forcas

pessimistic

Golden Manor

vigilance department

heartwood mill

Helgen

Heljarchen Hall(HF)

High position master

humboldt brewery

Icewater Terminal (DG)

Ivalstead

jepht's stupidity

Karthwasten

kennisgrove

Lakeview Manor (HF)

Mark …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Tamriel站
File size
3.4 MiB