super standing stone
超级立石
Screenshots 1 screenshots
About this mod Machine translation
This is a fixed overhaul that gives each one different functionality and effects. To encourage the use of powers, the powers of certain stones have been polished, here's how you gain the ability to attach to a stone
If a stone has a power then you have to use that power in order to attach the ability to the stone as I'm not skilled enough to code them separately
apprentice:
+100 magic card
+100% magic card recovery speed
+15% Spell Absorption
-100% magic resistance
This stone is for mages who like gambling. Extra magic and spell absorption can come in handy, but magic's weakness can be
If you are not careful, death may result. Atronach:
-75% magic card recovery rate
+35% Magic Absorption
-8% mana cost
This stone is for mages who want spell absorption more than spell magic regeneration. Lower spell cost due to lower recovery rate
Allows you to fight
More spells cast in Lady:
Each attribute regenerates 4 points per second
-10% damage resistance
This stone is used for balanced buildings that want to reproduce statistics in battle but need armor to overcome their disadvantages
Lord:
Regeneration speed increased by 50% for each attribute
-10% magic resistance
This stone is another stone in the Balanced build that corresponds to the Lady Stone, but requires enchantment to overcome its shortcomings.
lover:
New Power: Lover's Affection: Calms and disarms all surrounding enemies for 30 seconds
After using Lover's Affection, illusion and restoration spells are 20% more powerful (not working properly)
After using Lover's Affection, damage done by one-handed and two-handed weapons is reduced by 20%
This stone is for the puppet master or priest who likes to play, doesn't like fighting or doesn't rely on his minions
For players of Lover V2
Illusion, Restoration and Alteration spells are 20% more powerful
Mana for two-handed and one-handed mages reduced by 20%:
+35 magic card
+35 magic card recovery rate
-12% spell cost
This stone is intended for mages, whose spell abilities require almighty buffs:
Ritual energy now lasts for 6 hours
Continuously effective -50 points of life
After powering up - 25% transformation fee
Summoning spells are 25% more powerful after using Power
This stone is for those who want to have a lot of minions to combat the health penalty
Designed for the Necromancer of Ritual V2
Summoning spells cost 20% less and are 20% more powerful
The cost of destruction spells is reduced by 20% and the power is increased by 20%
-50 life
-50 armor points
-10% speed
snake
New Power: Viper's Kiss: Silently paralyzes nearby opponents and inflicts 100 poison damage to those affected
+30 voice after power on (not working properly)
Muffle 1.0 after power on
+35% speed increase when powered up
Fire resistance after energization -35%
This stone is for people who like a little chaos. Able to disable a large group of opponents and then kill them before they can kill them
You and
Fire Snake V2
+30 voice
Alchemy is 20% better
Movement speed increased by 35%
0.5 noise reduction effect
Launch
Shadow's effectiveness reduced by 50%:
+30% Stealth
1.0 muffle effect
2 sneak attacks
+25% movement speed
-30 load
-25% damage resistance
This stone is for those who like to sneak through
The assassin killed by Steed used:
Carrying weight +75
The armor won't hold you down.
+75% movement speed
+100% noisy
This stone is suitable for players who like to sprint quickly and stay away from danger. Trying to be sneaky is futile as the opponent is more likely
Eavesdrop on your
Thief:
+40 load capacity
+20% movement speed
+15% pickpocketing, pickpocketing and sneaking
This stone is designed to allow basic thieves to appear quickly and disappear before anyone realizes what was stolen from them
tower:
+50 Armor Rating
+25% Magic Resistance
+15% Reflected Damage
-10% movement speed
This stone is for tank players who want longevity and don't care about their speed being hindered.
+20% melee …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.