Spell abilities, etc. 1.1
法术能力等 1.1
Screenshots 1 screenshots
About this mod Machine translation
Added spells, rings and abilities
Zerobreakers
New spells, items and abilities
Version 1.1
Skill name: Thunderball
Damage Type: Impact and Sun Cost: 50
Casting time: 0.5s
Location: Start and book in Khargan
Duration: 60s
Type: Alteration/Destruction
Others: Can be used as a light source and stick to the target
Spell Name Rule: Supreme Torch
Damage Type: Shooting
Cost: 100
Casting time: 3.0s
Location: Baiyou
Duration: 60s
Type: Alteration/Destruction
Others: Can be used as a light source and stick to the target
Spell Name: Holy Light
Damage type: light, treatment other
Cost: 50
Casting time: 1
Second location: Whiterun
Duration: 60 seconds
Type: Alteration/Illusion/Restore
Others: Can be used as a light source and follow the user
Item: Ring
Name of the spell: Creation
Effect: attachment, increased carrying weight and
ability
Improvement: ++++++ Basic Law sprint spell time and sprint time
Increase life by 2000
aura
gain weight
breathing water
Other information.
I do have an amulet but can't remember if I added it.
And I think I changed some chest stuff in helgan reserved room 1, but can't remember.
Requires all DLC
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.