Skyrim v3

by nanahane·v3.0·Updated 2019-12-27

Screenshots 2 screenshots

About this mod Machine translation

This mod adds voices, player characters during various events

It is an improved mod of nanahane

Repair ELGADO2K by me

Now this is a standalone ESP for 8 voice setup,

You can set your favorite audio files to this mod.

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New Skyrim player voices

Version: 3.0 (elgado2k)

Author: nanahane original v1 and v2 mod creator

URL:http://seven-wings.blogspot.jp/

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My English is not good.

Please understand that support is not enough.

Function

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This mod adds sounds to the player character in various events

It is an improved version of nanahane

Repair ELGADO2K by me

Now this is a standalone ESP,

8 voice sets can be set to your favorite audio files with this mod.

How to use

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When you start a game, you automatically get a secondary feature called "Other Player Sounds."

<Activation steps>

  • Select "Other Players Sounds" to make it your favorites,

and press the "F" key on your keyboard. 2. Press the "Q" key to equip spellcasting. 3. Press the "Z" key and select "Enable". 4. Select sound type

<Disabling steps>

  • Project "other player sounds"
  • Select "Disable"

If you uninstall this mod, you must disable this mod.

sound settings

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Audio file format is WOW

The attached audio file is an example. (Japanese

If using an existing audio file, overwrite the sample file with the audio file.

Do not change the original file name.

ver3.0: You can switch voice types in the game.

Voice type 1:\Data\sound\fx\nhva\set1 folder

Voice type 2:\Data\sound\fx\nhva\set2 folder

Voice type 3:\Data\sound\fx\nhva\set3 folder

Voice type 4:\Data\sound\fx\nhva\set4 folder

Voice type 5:\Data\sound\fx\nhva\set5 folder

Voice type 6:\Data\sound\fx\nhva\set6 folder

Voice type 7:\Data\sound\fx\nhva\set7 folder

Voice type 8:\Data\sound\fx\nhva\set8 folder

Voice events

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You can set sounds for the following events.

-shoot (arrow)

When a player shoots an arrow with a bow

Emitted sound folder:\Data\sound\fx\nhva\(set1-set8)\bowshot-

shooting(bolt)

When a player shoots an arrow with a bow

Sounds emitted:\Data\sound\FX\nhva\(set 1-set8)\crossbow

  • Explore new locations

sound when the player discovers a new location

Folder: \data\sounds\fx\nhva\(set1-set8)\find

  • Low health (25%)

sound when the player's health is in combat

Below 25% in folder:\Data\sound\fx\nhva\(set1-set8)\dmg25-medium

Health (50%)

When the player's health is in combat

Sound when below 50% in folder:\Data\sound\fx\nhva\(set1-set8)\dmg50-

Healthy high (75%)

in fighting

Folder that makes a sound when the player's health drops below 75%: \Data\sound\fx\nhva\(set1-set8)\dmg75- When the player obtains the Dragon Soul folder

Get Dragon Soul

Sound:\Data\sound\fx\nhva\(set1-set8)\dragonsoul- Player enters

dungeon

Enter dungeon sounds (cave, nordic ruins, dwarven ruins)

Folder:\Data\sound\fx\nhva\(set1-set8)\dungeon-

start fighting

The sound made when the player starts fighting

Except when invisibility

In the folder:\Data\sound\fx\nhva\(set1-set8)\incombat-

Kill the enemy (player)

When a player kills an enemy

Emitted sound folder:\Data\sound\fx\nhva\(set1-set8)\kill-

Kill enemies (followers)

The sound made when a follower kills an enemy

follower killmove

Sounds outside folder: \Data\sound\fx\nhva\(set1-set8)\kill2-

increase level

The sound when the player level increases

Folder:\Data\sound\fx\nhva\(set1-set8)\LevelUp

-mang

Sound when player mounts a horse

Folder:\data\sounds\fx\nhva\(set1-set8)\install

-Add skills

sound when the player's skill increases

Folder:\DATA\Sounds\FX\nhva\(set1-set8)\skill- Player Start

sneak

hour

Emitted sound folder:\Data\sound\fx\nhva\(set1-set8)\sneak-

Cast a spell (hostile)

The sound made when a player casts a hostile spell

Folder:\Data\sound\fx\nhva\(set1-set8)\spell

-

Makes a sp …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Skyrim v3的其他播放器声音
File size
26.8 KiB