Skyrim Monster Mod V10 by Dogtown1
Screenshots 3 screenshots
About this mod Machine translation
【Skyrim Monster v10】【Skyrim Monster Mod by Dogtown1】
N network original address:
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MOD Introduction
The purpose of this mod is to change Skyrim by adding monsters to the world. There are over 100 monsters waiting for you to discover, including 70 new dragon types. Each creature has a planned range of activities, such as forest animals living in the forest and snow animals living above the snow line, including their young. The mod attempts to create a new combat experience within "their" range of activity, so you don't see crow hags or snow elves attacking a city gate.
This mod adds new creatures, as well as new NPCs, armor, weapons and magic, and is compatible with other mods to the maximum extent possible. If you like this MOD, please go to N network to support the original author Dogtown1
V10 does not add many new monsters, but mainly adjusts the internal data.
English original installation
Or install with nmm (note: if the memory is less than 2G, you need to install it manually. Using NMM will cause memory overflow!!!)
Or install manually (unzip, put SkyMoMod.bsa and SkyMoMod.esm under Data, load SkyMoMod.esm)
Installation method: NMM loads the original English file, and then overwrites the original Chinese ESM English file
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.