Skyrim Complete LE
The Chinese version of the sound of Skyrim Complete LE
Screenshots 4 screenshots
About this mod Machine translation
The Chinese version of the sound of Skyrim Complete LE
**The full version of "Voices of Skyrim" is a merged version of three separate modules, "Voices of Skyrim" - "Civilization", "Voices of Skyrim" - "Wildness" and "Voices of Skyrim" - "Dungeons". **
What is Skyrim Sound?
"Skyrim Sound" is an audio project,
More than 460 sound effects can be added to the game world. it almost affects
Every unit and area in the game. The main goal is not to have a
Silent environment to enhance immersion. sound will
Affected by time of day, weather and location. So when you walk down a city street during the day, you hear the echo of doors opening and closing, children playing and workers seeing things. at night,
Cats and dogs bark over territory. Merged Skyrim Components Sounds of The Wilds
Wilds specializes in adding sound effects to the wilds of Skyrim. Got it
With 115 new sound effects, The Wilds aims to aurally expand
Fauna of Skyrim and add a variety of animals, birds and insects that act based on weather, time of day and region.
For example, in the forest you will hear the sounds of foxes, deer and crows. arrive
At night you will hear wolves howling away from you or common slow lorises calling
other people. In The Reach you may occasionally hear mountain goats or
The sound of an eagle.
In addition to animals, The Wilds also adds rain sounds to tents and wooden structures, and the sounds of rustling bushes can
Simulates the movement of small mammals that spread out as you move away
The sound of calm water waves and the sound of hitting trees or
Timbers on a building partially submerged in water.
dungeon
Dungeon includes 115+ sound effects that bring dungeons to life.
Enemies residing in dungeons will be heard. in dungeon
At the entrance you can also hear the weather outside. if
There's a thunderstorm outside and you'll hear thunder rumbling in the fort or cave
ring. There are standard sound settings for each dungeon type: caves, dwarven ruins, fortresses
and sewers. These sounds will be played in these dungeons regardless of
Who or what inhabits it. For added fun, Falmer or
In addition to the standard, the undead have their own voices.
Dungeon of the Dead has zombies and ghosts screaming or moaning. in falmer
In the dungeon, you will occasionally hear their screams.
Because they are almost blind, they communicate with each other.
civilization
The focus of civilization
223 new sound effects are added for cities, villages, farms and remote areas where civilization exists. In the city you can hear
Villagers use hammers to repair things,
The sounds of children playing, dogs barking or cats fighting. when you are near
At the door of the tavern, I will
Play the sounds of customers coming and going from behind the door. Some patrons may laugh loudly, yell or break when you go in
something.
On or near the farm, you can hear the sounds of their animals (if any). Most of these sound effects can also be
To be heard inside the building, connect the interior unit to
Externally connected. If you take a farm as an example, if you sit down, you might hear a hen.
Close to the window. If it's raining, you'll hear the rain hitting
Sounds on the windows; if there's a snowstorm, you'll hear it
The cold wind blowing from the window.
Ultimately, if not
Freesound.org has many recorders and artists contributing to this mod. There is a file in the archive which contains
Includes credit for each speaker. Thank you so much
them, otherwise the sound wouldn't be as high quality as they are. You can also view your points in the Points tab above.
FAQ
Q: "I don't like "that" or "this" sound. What do I do? A: Currently, there is no MCM menu, only an option to delete a sound or a group of sounds.
There is a silent sound file in the mod's sound folder,
Can be used to replace sound effects you don't want to hear.
Q: "Will Skyrim Sound degrade performance?" A:
Won't. The new sounds play the same way as the game's default sounds.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.