Sky Temple Temple Guardian MOD
Added 2 new boss MODs inspired by Dark Souls
Screenshots 5 screenshots
About this mod Machine translation
Added 2 new boss MODs inspired by Dark Souls
Introduction:
·The Blades were an organization established by Leman Cyrodiil in the First Era. They originally existed as dragon-slaying warriors, not just personal guards of the Dragonborn Emperor or Imperial agents who followed the Emperor's orders. The Dragon Guard are the loyal dragon-slaying warriors of the Blades, and the Black Knight (future MOD) is the elite of the Dragon Guard.
·In addition, the emperor has 5 special warriors as personal bodyguards and dragon-slaying warrior agents.
The four knights are: leader "Dragon Slayer Phasidus" (Akavir from the first batch of Akavildon Army), Bretonton Knight Atlas (future MOD), Skyrim Giant Hawkeye Gurfu (future MOD) and Dwemer assassin "Lord's Blade Vendrasi" (future MOD). The fifth warrior is Temple Executioner Shude, considered among the Empire's elite - a tall Redguard warrior and Imperial Executioner of the Sky Templar Temple, whose duty is to execute guilty traitors, enemies, and even dragons. Shude aspired to become the emperor's fifth knight, but failed repeatedly because both the emperor and Fusay believed that Shude's brutal personality destined him not to become a qualified knight. Shude had an almost pathological fanaticism for his work as an executioner, and he also engaged in brutal behavior such as eating the flesh of his victims and hiding the bones. After being rejected, Shude became even crazier and more dangerous than before.
·After all the dragons were destroyed, Reman II ordered the permanent closure of the Sky Temple in the First Era, and decided to let Shude spend the rest of his life there, because Shude stayed in the Sky Temple for too long and would not be able to survive even if he returned to the current society. The other knights resigned one after another and also resigned from their jobs as elite dragon-slaying warriors. But the leader Fusaidu decided to stay in the Sky Temple Temple with his "old partner" Shude. One is because he feels that his current life is too empty, because he lives to slay the dragon, and the dragon has disappeared; the other is that he feels that the reason why Shude became so crazy is inseparable from him, so he has the obligation to spend the rest of his life making up for this mistake. Since then, they have lived in the temple and almost cut off all contact with the outside world. Only Fusay will regularly go outside to look for food and water. This continues until their death.
·But the lives of those long-lost great warriors and the slain dragons seem to be connected by an unknown and mysterious force - because when Alduin tried to resurrect his dragon kind, the dead knights, including the executioners of the Sky Temple Temple, were resurrected again. Of course, they are just undead now, maybe they no longer have consciousness, maybe there is, who knows? They simply continue to fulfill their commitments and missions as Imperial dragon-slaying warriors.
·In this mod, you will encounter the Executioner Shude and "Dragon Slayer Poseidus" in the Sky Temple Temple. They have both become undead and guard the entrance to the Sky Temple Temple. Destroy them and help free them from their curse of immortality, then you can call upon them to aid you in your battle against the dragon.
Mod features:
+2 bosses inspired by Dark Souls (The King's Four Horsemen??) - Executioner Shude and "Dragon Slayer Fosadu"
+ A massive point-blank boss encounter, custom effects and sounds - and, of course, a "more interesting" way to reach the Sky Sanctuary Shrine
+2 new weapons, including the Spear of Dragonslayer Phosidus and the Warhammer of Shudur the Temple Executioner
+2 new spells, allowing you to summon Shude the Executioner or Phosidus the Dragon Slayer once a day
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.