Shaynna Standalone
Screenshots 5 screenshots
About this mod Machine translation
This mod adds independent followers Tjara and Shaynna to Whiterun's Hall of the Dead
Backstory
She walked around with a war going on above her head. We all have voices that “tell” us what to do, what is right and what is wrong, but… it’s more than that. It felt like there was another person inside. Malice, evil, cruelty. Keep talking to her and telling her to do... bad things. She walked into the forest hoping to clear her head.
When she met her, there she was...quiet, calm, and organized. Look for her high and low. Then she spoke. "No... you're not the one I'm looking for, but... you seem distraught. I feel it inside you. Like a voice that has exceeded your boundaries. I think this is causing you trouble. Yes, kid, I can help you. What's your name, please?"
The girl looked up. "Xena. I can't handle it anymore. I wish someone could take it from me, I feel like I'm split in two."
The lady smiled. "Indeed, you might just...but I can fix you. Yes...just once." Shyanna was confused. "Can you really do it?" The woman laughed again, this time almost evilly. "I can do a lot of things." With this, the mysterious woman emerges from a shifting mass, a liquid yet solid mound. It moves like it's alive. "What's that?" Shaynna asked. "I picked up some nasty vampires in the middle of Haven. It's a magical liquid created by undead vampires. It's not alive, but it's not dead yet. It's instinctive... it detects evil and connects with it. I thought it would be nice to remove the plague that's been plaguing you."
So the mysterious woman reached out her hand, and almost instinctively, the lump flowed toward the girl. "Don't be afraid, child. Embrace it." The girl closed her eyes, and...
She opened her eyes. She was alone in the forest. She stood up, dazed but okay. She thought for a while and felt happy. The evil presence is gone! Her thoughts were once again her own. How did this woman do it? She remembered the liquid and was surprised to see that it still covered her body, albeit only in certain places... now that it had hardened into a solid, almost armor-like form. She actually liked the look and is now, happy and confident, back in Whiterun.
In the Hall of the Dead, a humanoid robot stands. It looks like Shynanna, but lifeless, with almost blue skin and evil eyes. It also wears the same liquid armor. As the saying goes: "Who am I?" "Oh, I think you need a name now," said a familiar voice. That is the mysterious woman in the forest. "You are...Tjara. You are yourself now, and no voice of kindness or kindness can hinder your will." Tjara smiled just as evil now. "I am in your debt." The woman smiled. "Yes, yes... but be prepared, you are still connected on a psychic level and you will be attracted to each other. I am sure she will find you soon. What happens then is up to you."
"I'm ready. Thank you, woman... If I may ask, who are you?"
The woman smiled. "Oh, child, there is no need to thank me... as for who I am...
You can call me...Ms. Ruby. "
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.