Sea of Spirits

by SpikeDragonLord·v1.0·Updated 2018-11-28

Screenshots 2 screenshots

About this mod Machine translation

Original address:

Original work: SpikeDragonLord, jboyd4, AerynnRavanna

Chinese: Please call me Bell Lily

introduce:

This module adds some new marine creatures to Skyrim and Sotherheim, making the previous ghost sea areas more vibrant. The added creatures include angler fish, whales, sharks, basking sharks, narwhals, horseshoe crabs, etc. You can also obtain raw materials such as shark fins from their corpses, as well as narwhal tusks and other miscellaneous things.

Notice:

Requires Dragonborn DLC. In addition, this module should not be used together with Beasts of Tamriel. This module can be regarded as an independent version of the sea creatures of Beasts of Tamriel.

Although I personally don’t like the weird creatures in Beasts of Tamriel (that’s why I didn’t take on the Chinese version), I still like the creatures in this module. They’re so real, aren’t they?

Beasts of Tamriel has previously been translated into Chinese by @阿吃飞飞, address:

-Maximum texture is 2K. For low configuration, it is recommended to compress the texture.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
「▲ 灵魂之海-Sea of Spirits ▼」
File size
16.5 MiB