Raven Rock Reborn
Screenshots 5 screenshots
About this mod Machine translation
Crow Rock is expanded and detailed as it should be once the mine reopens :)
[Introduction]
Welcome to my first published mod :), over the years I have made multiple mods for Skyrim, Fallout 3, Fallout New Vegas, etc. for personal use and I felt it was time to see if people would like/use my mods. Here we are.
[describe]
'Raven Rock Reborn' is a mod that attempts to build Raven Rock after the mines reopen. So it has a completely rebuilt port with docks (because I like docks a lot but I'm pissed that I don't see them being used much in the sky other than kiting the old hard shell docks), a new shop (Alchemy), an Eastern Imperial Company embassy and port master's office, an Imperial Legion compound on the hill (unless one wants it, no interior decoration, same as the new walls) and enlarged walls with full naval. Unfortunately due to my lack of scripting knowledge and experience I'm currently unable to make this mod comparable to 'helgen reborn', although if for some reason people really like this mod I might be motivated to learn and update it. Same with npc's if people want me to add more scripted npc's
[compatibility]
Compatible with anything that won't seriously affect Crow Rock or its surroundings
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.