Pyramid Head Transformation Spell - 2019 Halloween Special (mihail Immersive Add-on - Silent Hill)
金字塔头变形法术-2019万圣节特别(mihail沉浸式附加组件-寂静岭)
Screenshots 6 screenshots
About this mod Machine translation
Halloween Gift 2019: Scare and destroy enemies that transform into the terrifying figure of Pyramid Head the Punisher, this mod adds the cursed vaermina ring to the game, allowing the user to use polymorphic abilities to transform themselves into the living nightmare archetype. Such a terrible aberration.
A 2019 Halloween treat from Mihail: This mod adds a cursed vaermina ring to the game, allowing the user to use polymorphic abilities to transform themselves into the living nightmare archetype of Pyramid Head the Punisher. As mentioned in The 2017 Halloween special featured Pyramid Head as enemy daedras, one of the physical manifestations of the inanimate Daedra from the realm of Vaermina known as Living Nightmares. Living nightmares can infiltrate the world and possess powerful thought-forms created by the living or dead, giving them life and emotions, which allows these creatures to possess a body within the nion and follow their instincts. Since each creature is attracted to specific types of feelings that are similar to their being, they end up possessing thought-forms related to the type of thought or emotion they primarily or for which they were formed. A living dream night aligned with sadness will be attracted to the thought form of sadness and will take the form of an incarnation of that feeling.
Pyramid Head takes shape in the world when people work together to create a strong thought form of self-punishment and guilt. A deeper meaning to them explains their existence as punishers and executioners of sinful humanity. A single person with a strong desire for self-discipline can create the conditions for a living nightmare in the form of Pyramid Head, but generally when created by a single person, the creature is weaker than one created crudely.
Using this cursed ring, you can use the dark power from the ring of vaermina once per day, which will allow you to disguise yourself as a pyramidal head for 3 minutes, then in this form transform into a fighting knife similar to the one used with this type of dadra, and use the nightmare sight ability to make enemies (until level 30) appear in front of you with fear. These last 2 powers can also only be used once per day, and you should always use them converted in their pyramid-headed polymorphic form.
Due to the fact that you are not Daedra, but simply masking yourself over the nightmare essence that you can transform into, you don't get the full power of transforming into the actual nightmare of Pyramid Head. Still, in addition to your fear factor, you'll also have good resistance to poison, magic, and resistance. The biggest benefit, however, is that when you're really deadly, you'll have enhanced striking power with your knife. This knife swims really fearsomely and will cause enemies to run away if they manage to survive the first strike.
However, this form slows down your weapon while you're walking or swimming, so you have to choose in which situations the switch is useful or ineffective.
The ring hangs among a Death Cultist worshiper named Selil, near the final area, within the Temple of the Nightcaller, who dies in an ambush by orc raiders before Miasma's release.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.