Nord Draugr

by Darklocq·v1.2·Updated 2019-09-24

Screenshots 4 screenshots

About this mod Machine translation

Make more Draugr (Ancient North) gear playable with consistent stats and temperable. Plus an unofficial Skyrim Legendary Edition patch, remastered weapon and armor fixes, and a patch for Skyrim's immersive creatures.

Ancient Nord Draugr equipment repair

This mod (or set of mods, indeed - there are variants) fixes some issues with Ancient Nord (Draugr) gear, such as inconsistent values ​​and other stats, certain types can never be obtained ("Non-Playable" flag), wrong keywords, etc. Detailed operation

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  • Vanilla Iron version: a few things:

**Made three new usable helmets for the Draugr common humanoid, two of which have unique meshes (right angles, no horns, just chainmail-like cheeks; the third is essentially a replica of the normal humanoid, with different horns/antlers for males and females, but like Light armor instead of heavy).

**These are set for DefaultRace - may not work with Khajiit or Argonians, or with Orcs at all. Those without a ground grid now have a new grid.

**Give them reasonable values ​​and statistics. Makes them grumpy. Change them from Daedric (what??) to Iron to match their stats and tempering material requirements and keep it simple and sane.

**Two are light armor and one is heavy armor, and their stats are also different (regular heavy armor has the same protection as iron, and this applies not only to helmets, but to all Draugr items. Higher stats.

  • Unofficial Skyrim Legend Edition Patch (USLeEP) Steel Edition: Same helm and playability as above:

**Preserves changes from Daedric to Steel (PerkFistsSteel, etc.) from USLeEP and older unofficial patches - even if you don't have USLeEP.

**But fixed USLeEP inconsistent keyword and crafting requirements (changing from steel to steel); this applies to all playable Draugr gear, not just helmets.

**Make them slightly better since they, although old, are still made of steel (i.e. they are a little better than a steel helmet, a little smaller than a clean new steel helmet, etc.).

*Reworked Arms and Armor Revised (WAFR) versions: Same as the Vanilla Iron versions (WAFR says they are Iron), but:

**Now actually includes the Iron keyword that WAFR forgot about. Now, not only can you use them in WAFR's custom Nordic and Draugr sets, you can also use them in the Iron Armor set to receive the bonuses of matching sets. These include variant helmets with special meshes available for Khajiit, Argonian and Orc faces.

** Other Draugr gear has been adjusted accordingly, not just the helmet.

**Since they are iron, they don't have any advantages over typical iron helmets and the like, but they do match the WAFR and not the vanilla iron gear stats (and a small bonus adjustment for fancy gear).

  • Skyrim Immersive Creatures (SIC) version: USLeEP fixes, in addition:

**Similar tweaks for SIC-specific gear, including a bunch of helmets: all have reasonable values, can be tempered, and still don't stop at the 1 gold value after tempering.

**Use SIC ground mesh for meshes without meshes.

**Fixed an issue with the Steel keyword being missing on various items (or Iron where the item name was Iron). Making the larger helmet slightly more protective and lighter.

**Make the Overlord of the Ancient North helmet playable and give it a ground mesh since it lacks the helmet.

**Made Yngol's armor and Ancient Nord Cuirass (Old) in good condition not have a "Stink of Death" keyword (that's not to say that complete armor cannot be cleaned).

**Three breastplates in various stages of decay ("Broken", "Accident", "Broken") retain the foul-smelling keyword and have declining stats and value.

** Raddled and Broken are now classified as leather and steel as the female version is missing metal parts (tempering still requires steel - one or the other must be chosen).

** Raddled and Broken have been reclassified as light armor as they have lost most of their metal. This also allows you to use SIC's Ancient Nord Light Gauntlets for use with the pair (besides the two helmets this …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
古代Nord Draugr齿轮修理
File size
37.6 KiB