Nocturnal's Alik'r Desert

by ELAF·v1.3·Updated 2019-09-10

Screenshots 8 screenshots

About this mod Machine translation

The Alik'r desert is now more integrated into Skyrim

Road to Skyrim from Skyrim (near Markarth and Rift, near Dawnguard Canyon)

A road in the desert connects Ben erai to two paths.

New Signas to road markings Ben Erai

Features:

*New locations (fully completed, fallout enabled, messages enabled, bulletin boards enabled, I recommend using my other mod "Grey Hood's Letters")

* Event Venue (Desert events will now take place (such as orcs found dead, animal hunts, nord mead fans, etc...)

*If you use immersive world encounters, you will also get new activities in the desert.

*Some ruins

*Some hidden chests and items

*Roads to and from Skyrim (close to Markas and

Rift Valley near Dognad Canyon)* A road in the desert connects the city to two trails.

*New Signas marking Ben Erai on the road

  • Alik'r patrols around the city
  • More citizens to the city (non-essential, respawn if dead)
  • 5 new different vendors (Miscellaneous, Ingredients, Priest Related, Food and Ingots)

*Fixed town grass

*Updated Navmeshes

*No gray faces.

Stranger Things 3: The Game

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Nocturnal's Alik'r Desert灰色兜帽的小地方
File size
13.7 MiB