Night of the Wolf - Become a Werewolf LE
狼之夜-成为狼人LE
Screenshots 6 screenshots
About this mod Machine translation
First introduced in The Elder Scrolls, the Werewolf Lord is a unique form of werewolf that can be achieved through absolute control of the heart of the beast, a powerful combination of human intelligence and rational thinking merged with the power and cruelty of a werewolf.
What if the werewolf lord's cloak
First introduced in The Elder Scrolls, the Werewolf Lord is a unique form of werewolf that can be achieved through absolute control of the heart of the beast, a powerful combination of human intelligence and rational thinking merged with the power and cruelty of a werewolf.
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Becoming a werewolf lord is a fairly simple task, first you need to meet the following...
(You must have the ability to transform into a werewolf)
and
(You must wear a Helsing ring)
If you meet these conditions, you will gain the minor "Werewolf Lord Form" power, using this power will transform you into a Werewolf Lord,
When you transform into a werewolf lord, you will gain some physical changes, depending on your race and gender. ..
The Werewolf Lords will all gain the gaze of a golden wolf.
Werewolf non-beast races will gain pointed ears.
Werewolf Lords' non-beast races will gain claws and will be swiped instead of punched.
The Werewolf Lord's size will increase slightly.
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The Werewolf Lord form also features many physical enhancements. ..
The Werewolf Lord benefits from a higher carry weight and will deal greater melee damage.
The Werewolf Lord will sprint faster and have higher stamina regeneration.
Werewolf Lord has passive enemy scouting ability (think support from Holy Sepulchre, but yellow)
Werewolf Lords will have the ability to see in the dark (using a reddish tint instead of blue)
The Werewolf Lord's powerful unarmed attacks will throw enemies to the ground (added sound effects)
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But there is a drawback...
Werewolf Lord will be attacked by sight
This penalty exists for several reasons
To avoid the need for racial compatibility
To avoid getting caught while transforming as this can cause problems
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compatibility:
Night of the Wolf should be compatible with any mod that cannot edit...
DA05HircinesRing
DA05HircinesRingScript
However, some body replacers may cause minor peeling. It may also not work properly in custom races and needs to be patched, and I
I don't have time recently, sorry.
However, Night of the Wolves does use "vanilla" stat rates for the werewolf race, so if you're using any mods that overhaul the vanilla races and want to maintain consistency you may need a patch.
If you are using MO/MO2 and have installed Moonlight Tales via, make sure you load the mines after MT (below) otherwise VFS will be used instead
Script in MT and avoid getting WL power. If you are not using MO (manual installation) make sure to install my AFTER MT and overwrite it.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.