morrowind1979
Screenshots 5 screenshots
About this mod Machine translation
This is a game inspired by Skyrim Death Knight by TheSkoomaKing, who never finished his modding. Instead of trying to complete/fix his mod, I'd rather make my own version from scratch.
This is a game inspired by Skyrim Death Knight by TheSkoomaKing, who never finished his modding. Instead of trying to complete/fix his mod, I'd rather make my own version from scratch. It's not as big as TheSkoomaKing's mod. It currently only has Death Knight abilities, which are gained when players level up, with no levels to choose from. The only way to become a Death Knight is to start a new game and select Death Knight Race. You have to select "Death Knight Race" and then scroll up or down to another race and then back to "Death Knight Race" again in order for the eye textures to load. I'm suffering from the same problem as TheSkoomaKing and I have no idea why this is happening.
New customizable races, both male and female, new spells, 2 new sets of armor, Death Knight questline only, and 2 ways to complete the questline. (Earn quests as the Death Knight's power grows at levels 10, 30, 50 and 80).
Vampire and werewolf conversions work properly.
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statistics
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10 per hand
Heavy Armor 5
Forge 5
Destruction 5
Summon 5
Restore 5
Total 35
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Race/Ability
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30% resistance when upgrading
Granted magical death knight powers
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Death Knight's Power
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LV 10 Death Coil: Fires a green flaming skull, causing 30 points of health and magic damage.
Lv 20 Summon Death Charger: Summon Death Knight Horse for 1 day.
Lv 30 Summon Rune Blade: Summon a magic weapon for 2 minutes.
lv 40 Ice Chain: Causes 20 points of ice damage to the target and reduces its movement speed by 70%.
lv 50 Death Grip: Pulls the target towards the player and slowly absorbs health.
lv 60 summon gargoyle: Summon a powerful gargoyle for 2 minutes.
lv 70 Promote Ally: Resurrect the corpse to level 60, lasting 1 minute.
lv 80 Soul Reaper: Immediately absorb 250 health points from the target.
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Install
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- Unrar
- Copy all contents from the DeathKnight folder to the Skyrim/data directory (click "Yes" if asked to replace any files.
- Open the folder "00 Core" from the Racecompatibility folder and refer to the manual installation readme to install the correct version.
- Check MWDKDeathKnightRace.esp and Racecompatibility.esm in the data file. 4.
Make sure MWDKDeathKnightRace.esp is preceded by Racecompatibility.esm in the load order. 5. Start a new game, select Death Knight, scroll up or down for matches, then scroll down for a Death Knight race (this is the only way to load eye textures).
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Require
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Skyrim latest updates
Dawnguard
Racial compatibility (included in mod)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.