Moofry's Armory
Screenshots 6 screenshots
About this mod Machine translation
Add a variety of magic weapons to your game
This mod will add many magic weapons to the game in different locations. I realize that some weapons may be overpowered at this time and may have their enchantments changed later. ) If there are any issues with these weapons, please let me know and I will try my best to resolve any issues. Weapons and their general locations are as follows.
-Kiss of Death (Morvath's Lair):
Chance of frost damage to health, chance of damage to health and stamina, chance of slowdown
-The Wrath of Dibella (Temple of Dibella):
Chance to absorb stamina, destroy stamina and consume health.
-Mindbender(Whiterun Dragonsreach):
The chance of fear, the slow time effect, the chance of paralysis.
-Standar's Wrath (Standar's Beacon):
Chance of burn, chance of undead silver damage, chance of night burning, chance of daylight damage.
-Zenithar's Power (Windhelm Kings Warroom), chance of "dragon" damage to healthy Magicka, chance of stagger, chance of knockback effect,
And the driving force of forging.
-Shock and Awe (Lonely Blue Palace Queens): Shock
The opponent is paralyzed.
-Nightspike (Dark Brotherhood Asylum): Yes
May cause bleeding, potentially draining health and chances of paralysis.
-Thalmor's Bane (Riverwood Blacksmith):
The damage to the elves, the chance of bleeding and the chance of being kissed.
-Assassin's Bow (Dawn Star Sanctuary):
The influence of Shadow Warrior on yourself, the chance of bleeding, the chance of Elf Kiss and
The chance of being killed immediately.
-Hammer and Anvil (Whiterun Skyforge):
Extra damage, knockdown chance and stagger chance.
-Julianos Will (University, Achievement Hall, in a darkroom, 2nd floor):
Health/stamina damage, electricity damage, magic damage and magic cost.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.