Art
艺术
Screenshots 3 screenshots
About this mod Machine translation
This mod adds Skyrim weapon arts (or weapon skills) based on the equipped weapon type and its enchantments.
The mod is inspired by similar systems in the DarkSouls game series as well as VIGILANT's weapon skills.
What does this mod do?
It adds Skyrim weapon tech (or weapon skills) based on the equipped weapon type and its enchantments.
The mod is inspired by similar systems in the DarkSouls game series as well as VIGILANT's weapon skills.
How does it work?
If the player character has enough magic, combat skills with special effects and animations will be performed using less power added by mods (Z button).
Animations and effects will vary depending on the type of weapon equipped and its enchantments.
Currently, all melee weapon types are supported as well as dual-wielding, shields, bows, and staves. Not supported.
Weapon art description.
Great Sword: "Explosive Cross". After an intense thrust, an impulse of energy in the form of a cross breaks down from the weapon's blades. Explodes on hit.
Warhammer: "Strike". Hit the ground hard with a hammer. The scope of influence is large.
Tomahawk: "Horizontal Split". A lot of energy levels spread. It passes through the enemy. Wide angle impact.
Sword: "Double Strike". Hit it twice in a row, each one creating a little impulse of energy.
Mace: "Power Sphere". Elemental charge, low velocity. Explodes on hit.
Tomahawk: "Vertical Splitting". Vertical energy waves. It passes through the enemy. The impact angle is small.
Dagger: "Escape". Moves the player forward to the middle distance. Explosions occur at the beginning and end of the trajectory.
Dual Wielding: "Double Cross". The left and right weapons strike twice simultaneously. Each strike creates two pulses of energy that appear as a cross. Impulse moves through enemies.
Bow: "Electric Shot". Charging arrow. When firing a bow at maximum power, an additional pure spear will be released. The spear pierced all the enemies. The duration of this feature is 3 seconds, so it's best to use it when you're ready to shoot.
Shield: "Onslaught". Hit twice with the shield. The first one releases a force wave, knocking down all opponents in front of the character.
Gong: "Magic Realm". For a short time, strengthen all elemental spells corresponding to the wand's elemental type. Including spells used by other skills and weapon enchantments. If the staff is not of the "basic" type, a protective circle will appear around the character, which may cause enemies to attack the player.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.