mihail oldrim mod

by Mihail·v3.1·Updated 2020-04-20

Screenshots 6 screenshots

About this mod Machine translation

People who die on the battlefield often cannot accept their fate peacefully, but will still haunt the battlefield like ghosts. But things get very dangerous when powerful necromancers see this as an opportunity, and when these powerful mages use dark magic to turn enraged soldier ghosts into remnants of war, they serve as watchers who obey them.

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People who die on the battlefield are often unable to accept their fate peacefully and will haunt the battlefield like ghosts and later become fearful as their minds begin to rot. But when powerful necromancers see this as an opportunity, things can get very dangerous when these powerful wizards wield dark spells.

Magic transforms enraged soldier ghosts into war remnants in order to obey them.

Among such servants, the Shadow of Decay is the lowest, just a

The evil of the little soldier, withdrawn from his weakened body and lost soul, is fashioned into a semi-independent figure in the world

Dark characters with little to no feelings, but the Master of Darkness can create something far more terrifying.

Ghost Riders use this powerful magic to become war demons. They are

A horse golem made of armor and bones of the dead and represented by a captain, tribune, or other high ranking

The combatants' souls gave life and were strengthened. With the power of the souls of other dead soldiers, they

Bloodlust and hatred based on who fights them on the haunted battlefield.

These ghosts are completely protected by heavy armor and large shields.

Adventurers should first force them to expose themselves, tearing off their shields and grinding away their armor. The best opportunity to inflict damage on a creature comes when the Ghost Rider charges. One should dodge the attack and lunge behind their "unprotected" back. Monsters are slow in combat but pack a punch, so in direct combat they need to be methodically weakened and then killed with powerful weapon strikes.

In life, Ghost Riders are high-level combatants, and in death, they remain skilled in combat, so one needs to be extra careful to protect themselves from blows. They also retain more independence and flavor than corrupted shadows, but remain under the control of the necromancer who raised them.

The Legion, as its name suggests, is also a giant bow-ghost, a hideous lemma-like beast born from the souls of legions of damned soldiers, trapped in shells ruined by the remnants of weapons, armor, machines, and corpses torn apart by scavengers in battle. Clad in fire and wielding powerful greatswords and tower shields made from war relics, they become leaders of the devastated Shadow and Ghost Riders on the battlefield. The soul of the golem is the soul of a high-ranking commander (general or corps), and he still shouts in battle, including orders that no one listens to, which shows that the life is half-way. Mad, like every ghost. The Legion is perhaps the more independent and sentient of all, but is still controlled by who raises the Legion. also,

War remnants are mythical characters, straight out of ancient heroic legends and epic legends. When the hero enters the burning hell to save a loved one, or when he must avenge his father's death, the remnants of the war are often his adversaries. Why are poets so keen on treating these monsters as enemies? Well, Legion is a ghost, so it fits any dark story with a curse or revenge from the outside world. Since there is no way to say what it actually looked like, its horrific appearance can be described in a variety of ways without risking accusations of fabrication. Plus, it's a powerful creature, the King of the Damned, so it's the ideal villain. As big-shot Ghosts, Legion never succumbed to taking matters into their own hands. To that end, it always has imps, always has ghosts, darkened shadows, ghosts or other restless spirits. The Legionnaires were once kings or commanders but retained their charisma in death, with their dead subordinates always b …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
战争遗民-Mihail怪物与动物(mihail oldrim mod)
File size
53.8 MiB