Magic Learning Overhaul

by Nicholas·v1.03.02·Updated 2020-01-17

魔术学习大修

Screenshots 5 screenshots

About this mod Machine translation

This MOD provides a new gaming experience for learning and using magic.

This MOD provides a new gaming experience of learning and using magic.

No need to launch a new game.

Supports all normal spells and MOD spells.

Does not depend on specific mods, including official DLC.

first,

After installing this MOD, add the "[Magic Status]" spell to the player.

You can use this spell to learn spells and change options.

Or by using the "[Magic Status]" item.

-Consume spell books

You can register spells and

Gain spell experience points and attribute EXP by using spell books. (experience value: experience value)

The consumed spell book can be perfectly removed from the inventory.

But you can gain experience points.

but you have to select the magic category from the 8 categories to register.

Added an alternative UI called "Gift UI". (Version 1.0.31-)

The "Gift Screen" only displays spelling books, so it's easier to register.

However, spelling books without the "VendorItemSpellTome" keyword cannot be displayed.

If the spell atlas is not displayed, use the Container UI instead.

If you want to change the category name, please edit the following file.

Data/Interface/Translation/NicholasMagicStudy_[your_lang].txt-

Register known spells

You can also register

A known spell with the same title as the consumed spell book, but note that no EXP is gained.

-Batch distribution (Ver.1.01.01-)

You can set magic properties once.

Only 1 attribute selected will be assigned to the spell.

And the exclusion settings can also be set at once.

Registered spells are in the "Auto-Registration" list.

Excluded spells will not be registered. (Version 1.02.03

  • )-Manage registered spellings

You can manage your registered spellings in this menu.

Learn spells, change magic attributes, and more.

>See the "[Spell Menu]" section.

You can choose spells from 8 categories and the list below.

Automatic registration

If the "Automatically register spelling game" option is enabled,

will list the automatically registered spellings.

Spell History

Lists all spells used since the last time you went to sleep.

​ ​ ​ Please note that this list will be cleared when you sleep. Absorb spells

(Ver.1.01.00-)

List absorb spells. See the "[Spell Absorption]" section.

Imported spells (Ver.1.01.00-)

Lists imported spells. See Import options.

The spell of exclusion (Ver.1.02.03-)

Lists excluded spells. See "Excluding this Spell".

-Status: Magic Skill

Shows details of your magic skills.

Skill level, skill EXP and skill MP. (MP: Magic Points)

The skill level of this skill includes legendary level.

Skill MP is

The number of spells for each skill that can be used since the last time you slept.

For example,

Destroy MP 3

>您可以使用破坏咒语3次,直到您入睡。

Change MP calculation (Ver.1.03.02-)

You can change the offset and level multiplier of skill MP.

See the Adjust Max MP option. Json parameters are obsolete.

See the following json and read the comments for details.

mp_skill_offset

mp_skill_multiplier

Data/SKSE/Plugins/NicholasMagicStudy/MagicStudyConfig.json-

Status: Magic properties,

Shows 29 magic attributes (mage type).

Pyrotherapy, cold spell, electrothermal therapy, pneumatic therapy, hydrotherapy, Feng Shui

Healing, radiant healing, shadow magic, shamanic magic, spells, druid magic, innocence, blood, ashes, rune magic, summoning magic,

Necromancy, healing magic, sacred magic, evil magic, exorcism,

​ Enhancement Magic, Disruption Magic, and Dwemer Techniques.

You can define up to 5 custom attributes at will.

("Custom1", "Custom2", "Custom3", "Custom4" and "

If you change these custom property names, please edit the following file.

数据/接口/翻译/NicholasMagicStudy_[your_lang].txt显示了

Attribute level, attribute EXP and attribute MP.

For example, flames

MP 8

>You can use the flame spe …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
魔术学习大修
File size
418.0 KiB