Lonely Lighthouse reworked
孤独灯塔重做
Screenshots 5 screenshots
About this mod Machine translation
Rebuilt Solitude Lighthouse interior unit, along with several added elements.
Completely wash and clean with TESVEDIT.
Any mods that change the Solitude Lighthouse's internal/external units or Ma'zaka may not be compatible.
Solitude Docks District: My mod adds a guard outside the Solitude riverside gate under the arch. If Ma'zaka never dies, the guard will just hang out there, and if Ma'zaka dies, the guard will also respawn. His post is for the Solitude Docks District (at least the light version I tested). As far as I know, City of Trade does not* take Stormcloak's Civil War victory into account. My mod does. If Ma'zaka doesn't die and the Stormcloaks win the Civil War, the Solitude Defender will be replaced with a version of the Stormcloaks. If you have Trade City installed, my defenders will most likely start fighting against Trade City defenders since they are still both Imperials. If there was a script in Trade City that could handle a Stormcloak victory, my defender would be fine.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.