Improved Spells

by Tyger·v1.0·Updated 2019-07-02

Screenshots 3 screenshots

About this mod Machine translation

Using the Creation Kit I've made some new spells and some changes to some old ones:

Using the Creation Kit I've made some new spells and some changes for some older versions:

Trio in one spell - Fire, Frost and Spark, totaling 72 power and costing 150 magic points

Advanced Trio - All expert level destruction spells rolled into one with a cost of 450 for 180 power

Ultra Healing- 100 health per second at 50 cost

Ultra Healing - 1000 health in a burst for you and your allies within 100 range. Can also cure diseases at a cost of 500.

Dragonbreath - 24 damage fire spell, absorbs 12 points in magic, stamina and health, costs 75

GBP - A 5 minute muffle spell and a 2 minute invisibility spell for 300

Magicka Armor - An Ironflesh spell with 150 power and 50% resistance to all elemental damage and 25% resistance to magic damage, lasts 2 minutes, costs 150 points All wards now cost 2, 4 or 6 magicka points with the same strength

Runes of Destruction - All Fire, Frost and Shock runes total 450 damage for a total cost of 300. Limit weapons to last 5 minutes at a time.

Zombies, familiars, dremora and atronauchs now last 2 minutes each. Zombie spells now resemble magic spells. Atronauchs and magicians are now aligned with players.

Voltage Storm - The Lightning Storm spell deals 225 damage per second, absorbs 75 magic, costs 75 per second, and has a reduced recharge time.

Cloak Break - All three cloak spells, each with three times the Trifecta's base damage, dealing 72 damage per second at a time and 300 damage per second (although textual descriptions can increase this)

Spellshield - adds 300 points of armor and absorbs 50% of incoming magic damage for 10 minutes, costs 450

Arcana - Restores the power of all magic and health, empowering magic by 1000 points, destroying it by 100 points, and restoring magic and health by 100% for 2 minutes.

Beserker - A power that fully heals the user, increases health by 1000 points, strengthens one hand, archery and both hands by 100 points each, and increases health regeneration by 100% for 2 minutes.

Marathon - Lesser Strength fully restores and increases your stamina by 1000 points, restores 100% of your stamina, and lifts 1000 points of weight at 0 cost for 10 minutes.

Inferno - A firestorm spell that deals 300 damage, costs 900, it also fully heals the user and creates a cloak of fire

Snowstorm - A blizzard spell that does 60 damage per second, lasts 30 seconds, costs 900, it also fully restores health and inflicts Cloak of Frost

The Master Illusion spell can affect everyone up to level 160, the Expert Illusion spell up to level 80, the Adept Illusion spell up to level 40, the Apprentice Illusion spell up to level 20, and the Novice Illusion spell up to level 10

Dremora Lord Archer - Summons the Dremora Lord for a cost of 400. This one is level 81, wields a Daedric greatsword, bow and arrows, has a Conjuration spell (Conjure Dremora Lord Archer), and has all the perks of two-handed, heavy armor, archery, summoning and blocking. If you want a full version of the Dremora Archer, all Dremora now come with Daedric Bows and Arrows and the player level is the same as a normal Demora summon.

All of these can be found by an archery target on the chest next to Skyforge.

This mod works for Skyrim SE on all systems of the same name, but I will no longer be updating that version as I can no longer access it for some unknown reason.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Improved Spells (Tyger) 改进法术(泰格)
File size
13.9 KiB