Improved Spells
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About this mod Machine translation
Improved all spells so they are useful at high levels. The Destruction spell is now destructive by doubling its damage (including traps). The magic cost of non-offensive/defensive (such as Clairvoyance) spells is reduced by up to 50%, so you won't find yourself out of magic when combat begins.
repair:
Candlelight cost is reduced by 20 to 10 points
Oakflesh mana cost reduced from 100 to 70.
Magelight cost reduced from 80 to 40
stoneflesh mana cost reduced from 200 to 150
Ash shell cost reduced from 250 to 175
Detect Life mana cost reduced from 100
Reduced to 50. Iron Magicka price reduced from 250 to
175. The price of Telekinesis magicka starts from 170
reduced to
- Transmute magicka price reduced from 100 to 50. Waterbreathing magicka cost reduced from 225 to 100.
Gray Rune price reduced from 400 to 300. detective
Death cost reduced from 150 to 75.
Black Meat cost reduced from 350 to 250.
Paraglider cost reduced from 450 to 325.
Dragonhide is now a one-handed spell.
Paralysis cost reduced from 825 to 625, Paralysis cost reduced from 925 to 700 (still a 2-hand spell).
call:
Bind Dagger cost reduced from 50 to 38.
Bind Sword price reduced from 100 to 70. call
Familiar price reduced from 100 to 80.
Raising zombies can now make
Health increased to 12 instead of 6. Bind Battle Ax cost reduced from 170 to 125.
The cost of summoning Skeletons has been reduced from 130 to 100.
Summon Fire Aronach cost reduced from 150 to 100.
Resurrected corpses can now be resurrected at level 25 instead of 13.
Soul Trap cost reduced from 100 to 50.
The cost to summon Alvak has been reduced from 136 to 70.
Banishing a daedra now banishes level 25 instead of level 15.
Bind Bow price reduced from 200 to 150.
Summon Soot spawn cost reduced from 186 to 125.
The cost of summoning Frost Astronauts has been reduced from 200 to 150.
Summon Mist cost reduced from 200 to 150.
Summon Seeker cost reduced from 150 to 100.
Undead can now increase health from 40
Reduced to 40. Ash Keeper price reduced from 330 to 250.
Commander Dradala can now be reduced from 40 to 40 instead of 20. 350 to 270.
Summon Storm Astronaut cost reduced from 320 to 240.
Summon Fury Charger cost reduced from 300 to 225.
Dread Zombies now increase health to 60 instead of 30.
The banishment level of banished daedra can now be increased to 35 points instead of 20 points.
The Fire Thrall spell is now a one-handed spell. Price reduced from 900 to 675.
Death Thrall's price is now reduced from 1000 to 750. Level cap has been removed.
Frost Thrall is now a one-handed spell, and the price has been reduced from 1100 to 825.
The cost of Storm Thrall has been reduced from 1200 to 900, and it is also a one-handed spell.
destroy:
Fire/Frostbite/Sparks now deal 15dps instead of 8dps.
Runic damage increased from 50 to 100.
Fire Arrow/Ice Spear/Lightning damage increased from 25 to 50.
Cold damage increased from 20 to 40.
Ignite damage increased from 4 to 10 Duration increased from 15
seconds increased to 30 seconds. Chain lightning/fireball/ice storm damage increased from 40 points to 80 points.
The damage of the Flame/Frost/Shock Cloak has been increased from 8 to 15, and the damage of the Cyclone Cloak has been reduced from 340 to 255.
Ice Spear/Incineration/Thunder damage increased from 60 to 120.
Wall spell damage increased from 8dps to 15.
Blizzard damage increased from 20. to 40
Firestorm damage increased from 100 to 200.
Lightning Storm is now a onehanded spell. Damage increased from 75 to 150.
illusion:
Perspective cost reduced from 25 to 10 points
Courage cost reduced from 40 to 30
Riot Rath increased from 6 to 12.
Muffle price reduced from 150 to 70.
Rage level increased from 14 to 28.
The current price of Rune of Fury
Reduced from 280 to 210 instead of 280. Rally price reduced from 100 to 70.
Invisibility time increased from 30 seconds to 1 minute.
Peace/Fury level increased from 20 to 40.
Weapon Summons cost reduced from 650 …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.