iEquip user interface modifications
iEquip 用户界面修改
Screenshots 8 screenshots
About this mod Machine translation
MOD REQUIREMENTS:
This mod requires one or more additional files to work properly.
Please make sure you have installed the files correctly before trying to use this file.
JContainers:
SkyUI:
SKSE:
iEquip is a full-featured hotkey gear switching and equipment management module with advanced SkyUI HUD widgets. Its purpose is to reduce the time spent menu managing weapons, potions, poisons, etc... and much more!
iEquip is the antidote to the endless menu grind that plagues Skyrim, allowing you to dynamically switch between weapons, spells, shouts, powers, and other equipment without menus pausing and interrupting gameplay. You can cycle and select ammo to equip ranged weapons, cycle and consume potions, food, and drink, apply poison to equipped weapons, charge your weapon enchantments, and more.
Additionally, iEquip comes with a "Quick" feature that lets you quickly equip a ranged weapon, shield, or ward if the situation calls for it, quickly dual-equip spells, or automatically select and consume regeneration or status-boosting potions as required.
All of this can be done with just four main gaming hotkeys, so you don't need to rely on keyboard maps or memorizing numerous hotkeys, meaning gamepad players can also take advantage of the full suite of features iEquip has to offer.
Personal cycler queue left and right hand items, shouts and powers, potions and consumables, and poisons
Supports all equippable item types including staffs, scrolls, thrown weapons, etc.
Supports all mod-added items and spells
Supports tempered, enchanted and renamed projects, including tracking of any changes
Bind weapon support
Ammo switching when ranged weapons are equipped with sorting options and magic ammo support
Choose and consume potions, food and drinks
Health, stamina and magicka potions grouped with smart selection
Beast form transformation support includes Werewolf, Vampire Lord (Dawnguard), and Lich (Undeath), with Power, Spell, and Howl switches
Torch features include unavailable limited torch life, remaining time meter, realistic re-equipment, reduced light radius, and more
Feature-rich SkyUI HUD widget with full WYSIWYG editing mode
Displays currently applied poisons, including remaining battery and hotkey poison applications
Displays current enchantment charge as meter or dynamic soul, with low charge warning and hotkey charging with smart soul selection
Display status level and degradation information
Users can choose to add support for magic ammo, thrown weapons, spears, area spells, oils, salves, etc. added in the mod, which are not included in iEquip and have easy-to-use patch files
Geared Up and Auto Unequip Ammo options
Ť HE Ç ONTROLS
Four main game hotkeys - one for left and right, one for shout/power, and one that controls both consumables and poison tanks Multiple controls per key - press, double press, triple press, hold - each with different functions Configurable multi-keystroke and hold delays Function keys provide access to the in-game utility menu and act as key combinations to allow reverse cycling, and more Function keys provide access to the queue management menu, edit mode, and in-game help menu Optional extended keyboard control provides direct access to many multi-key functions, plus a QuickLight hotkey
Fully integrated with Gamepad++, giving gamepad players unprecedented control
T HE WIDGET Advanced, Animated SkyUI HUD Widgets Real-time WYSIWYG editing mode - Every element is fully customizable (position, scale, transparency, rotation, text color and alignment) Five widget 'slots' - Left hand, right hand, shout/strength, consumables (beneficial potions, food and drink) and poison options disable shouts/power, consumables and poison slots and all related functions Ammo display when ranged weapons are equipped Ammo count and three ammo icon styles to select health/mana/stamina potion types Potion group selector and early warning system for number of restorative potions remaining Enchantment charge …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.