Harmful diseases
有害疾病
Screenshots 1 screenshots
About this mod Machine translation
This mod makes the consequences of all diseases more severe, so you want to get rid of them as quickly as possible. However, the disease also has a small positive effect on them. Vampires and werewolves are now susceptible as well.
All diseases except vampirism and devouring humans take on an unpleasant appearance and weaken speech abilities by 15%. If you get enough of the disease, negative things can be said about it. At this point, you have to pay people to take away the items you've touched.
All diseases reduce movement speed and weapon speed by 10%. If you sign too many, it will be difficult to move and fight.
Potions that cure diseases cannot be crafted, only purchased or found.
They also offer better value, so buy
Divine cure no longer cures diseases at higher cost
The shrine was polished to accommodate my "9 Divines" mod
disease is
twice as much as ataxia
Pickpocketing and pickpocketing are 50% more difficult
Ataxia Knuckles: Unmanned attacks deal 10 extra points of damage
Ataxia is supposed to make a person stiff, so it's harder to do delicate things but easier to do slapping things. Black Heart Blight
Reduce carrying weight by 50 points
Pulse Weakening: Poison resistance increased by 20%
A weak heart means it takes longer for the poison to take effect
Bone breakage
Stamina reduced by 50 points
Fever: 10% resistance to frost
Fever keeps you warm, so ice is not as good
Brain rot works
The number of magic cards has been reduced by 50 points
Ignore: Magic resistance increased by 5%
Brain Rot makes you crazy so you slightly ignore the effects of magic
Droops
Reduce magic resistance by 35%
Indifference: Increases disease resistance by 20%
Sagging and scary make illness less likely to make you hospitable? I don't know, that's a weird
rattle
Stamina recovery speed reduced by 70%
Trembling: Resist 10% fire
The rattling means you're cold, so the fire will make you feel better
Melee weapon strength reduced by 35%
Reinforced: 10% impact resistance
Rockjoint makes you as stiff as a lightning rod, so it's shock-resistant? (I don't really think of any other meaningful way. But wizards do
Probably something like this)
Sanguinare Vampiris
50 points less health
Witbane
Magicka's regeneration rate is reduced by 70%
Unconscious: Armor rating increased by 15 points
Witbane makes you forget, so you don't feel as much pain. Any non-wizard character might enjoy this
werewolf
Vampires only have 50% resistance
Only 50% resistant to disease and poisoning
The sunlight on the vampire is even stronger:
Phase 1: Sun reduces stats by 40
Phase 2: The sun reduces attributes by 60
Phase 3: Sun reduces stats by 80
Phase 4: sun reduces stats by 100.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.