Ghoul MOD

by Mihail·v1.0·Updated 2018-09-06

Ghouls are Daedra, originally serving Namira. They usually roam places with many corpses such as cemeteries and battlefields, gnawing greedily on the remains.

Screenshots 4 screenshots

About this mod Machine translation

Introduction:

·Ghouls are Daedra, who originally served Namira. They usually wander in places with many corpses such as cemeteries and battlefields, gnawing greedily on the remains. However, some believe they are more interested in the satisfaction of filling an entire area with dead bodies. Ghouls were once rare, but in today's age of war and violence, they have become a veritable plague, especially on battlefields and plagued areas, where they are attracted by the smell of carrion. Because of this, the nobles from all sides chose to sign a contract with the mages, requesting them to create guardian ghosts to enslave the souls of sinners, thereby protecting their family's cemeteries from intrusion. But as I said, now that the conflict between the Empire and the Stormcloaks is intensifying, coupled with the various rebel forces, the ghouls are leaving the graveyard and heading to the battlefield to obtain a fresher and more abundant supply of human flesh.

·Small groups of ghouls usually number 5 to 6, led by a more powerful ghoul (Scarf or Broward). Upon discovering a battlefield, they scramble to snatch up all the corpses on the ground, pile them high, and start gnawing on them. Attack the enemy as soon as you spot it.

·They are so ferocious and evil that ordinary scavengers such as vultures and crows will not even try to get close. Smaller ghouls like the Ghoul will not live with them (the Ghoul is a mod that will be released in the future). The temperament of Scarf or Broward is unpredictable, and weak ghouls like the Ghoul can easily die under their claws accidentally.

Ghouls seem to have absolutely no restraints, as mages are rarely seen summoning them in combat. Graveirs and Devourers are also Ghouls, but behave differently, which will be explained further in a future mod.

·type:

In general, ghouls include carrion ogres, skaffs, and bulovers.

  • The Rotten Ghoul is similar to the Corpse Stealer mentioned above. It is a relatively weak ghoul and is not a big threat to mid-level players. But groups of scavengers are still dangerous. They strike hard and are fast, even as fast as a hummer running at full speed in a competition. The Scavenger includes five variants - namely (common) Scavenger, advanced Scavenger, plagued Scavenger, bloated Scavenger (corrupted by the rotten gas and poisonous gas in the body, and will vomit blood at the player) and Devouring Scavenger. Carrion demons resemble skinned humans, and their nicknames obviously come from their appearance.

The Carrion Demon explodes when it dies, so if you want to loot the loot, it's time to do so.

  • Scarf is the cousin of the Carrion Demon. This ugly Daedra with human-like and inhuman characteristics has its body covered with rotten flesh. Underneath is more rotten muscle, connected to strong and flexible bones. Scavengers usually feed on old, rotten flesh, preferring to hunt in abandoned execution grounds, abandoned cemeteries, and ancient battlefields. But sometimes it leads other scavengers outside in search of fresh carrion. They are very aggressive and may attack if they encounter a living person, although they feed on corpses.

When fighting them, be careful of the sharp spikes protruding from their bones.

When a Scarf is near death, the gases and enzymes in its body will rapidly gather and create an explosion, throwing spikes at extremely fast speeds at the enemy - their last deadly weapon. But they will shoot spikes even in combat, so be careful.

  • Broward can be thought of as a mass of muscle bound by a large piece of hard, elastic skin. Its head resembles that of a buffalo, but its mouth seems to be filled with sharp teeth, suitable for tearing away carrion. Their skin is tough, so they easily resist small attacks and heal quickly.

A Broward can simply kill a slow-moving opponent with the momentum of its collision alone, or it can stun you. When fighting against Broward, you should wait for its attack and successfully dodge it. After its collision …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
食尸鬼MOD
File size
27.7 MiB