Frost Realm-Loreius Rural Expansion
冰霜领域-罗瑞尤斯农村扩建
Screenshots 2 screenshots
About this mod Machine translation
introduce
The Frozen Realm is a place where merchants gather, so all the buildings are shops. An apiary and butter churn were shared. Without player houses, there probably never will be (the author tried making a hearthfire version but it was unsatisfactory). Some advertisements are posted on a wooden peg nailed to the tree so you can get an idea of what the merchants here do.
For your convenience, the shops, their specialties and their opening hours are listed below.
Baddema’s components: open workshop. Sells fire building materials, including sawn logs (shown as miscellaneous items, base price is 8 gold, but final price depends on trading skill, as always). Opening hours: 8:00 to 20:00.
Old Mill: Orunga is open all day. Sells groceries and basic bows and arrows. Buy stolen items, even if you haven't joined the Thieves Guild yet.
Chewing Horse: Hotel with rental bed function. Free Shelf Bay wine tastings are provided and refreshed every few days. There is a bath room that is compatible with the Drink Eat Sleep Bath MOD (Drink Eat Sleep Bathe). Opening hours: 7 a.m. to 24 p.m.
Chu Gua Ke’s Ancient Bookstore: a dwarven museum of sorts. Books, scrolls and fascinating supplies are for sale. Charming workstations available. Opening hours: 8:00 to 20:00.
Steel Needle: Blacksmith and Clothes Combination. Counterfeiting and selling weapons, supplies and armor other than gobban's works. Arabella
In the work, clothes are sold, and downstairs from the mirror, you can get a haircut (I don’t seem to have found this function, maybe it needs some MOD support) for 50 gold. Opening hours: 8:00 to 20:00.
Sweet Remedies: Lamia is an alchemist who sells potions, poisons and ingredients. Marla sells pastries and sweets, as well as her special cakes, a bakery and cooking pots are available, as well as an alchemy table in one corner and of course the basement. Open from 8:00 to 20:00.
The old mill, originally, couldn't be replaced by an activated version, so you could grind flour and whatnot. Because this is what I did for myself and I wouldn't change anything. I don't add to it or subtract from it.
Install
MO or NMM or domineering will lose data
Players interact with authors
Question: Why was the old version for Hearthfire, but now it is a non-Hearthfire version? ! Answer: No, I only want handicraft stores, food stores and decoration stores.
Question: Is there a script? Answer: There is, one real exchange of "fake" saw logs, one an available mirror and the other one that simply displays a pass activation message.
Question: Why does the mead sample contain the keyword vendoritempotion? Answer: So you can't sell it back to the store owner.
Question: I hate when things are static! I want to pick things up! Answer: There are three main reasons why items are static. First of all, we all know that collisions and clutter will be flying at all times in this game. Secondly, there are so many little things moving around that it hurts the framerate tremendously, which is already quite harsh on this mod, with all the surrounding decorations and all. Third, it gives me more freedom when it comes to decorating.
Question: I’m stuck in this place! A: I tested this mod with heavily modified settings, on a mid-range gaming laptop. There are some more laborious units, especially the NPCs at the inn at night. So, if you're playing on a lower-end machine, I'm afraid you do have some performance penalty.
Question: Is this compatible with XXX MOD? Answer: If you have a MOD that happens to put some things in the same place, they will overlap. If you find any conflicts please let me know so I can list them here. (So theoretically, it is not compatible with MODs that have modified the same location)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.