Faramir Island
法拉米尔岛
Screenshots 7 screenshots
About this mod Machine translation
The frozen wasteland north of Solstheim, which you can sail to from the dock at Raven Rock. This mod includes a standalone follower, player-owned house, 2 new food recipes, 2 new sets of armor, a small amount of lore. Changes will be made for all current and future Beta versions (V0.1-V0.9) until the first clear milestone is reached: Version 1.0
The island of Falamyrr is a frozen wasteland north of Solstheim in the Dragonborn DLC. This mod was inspired by an expansion pack from World of Warcraft called Wrath of the Lich King released in 2008, I've always wanted to create something similar for Skyrim but didn't have the world design skills until recently. The project turned out pretty good, so I decided to upload it to Skyrim in the hope that others will enjoy my hard work. This mod is not lore friendly and does not match Skyrim's lore or any DLC content, it contains its own lore as well as a brief history for those looking for something fresh.
This mod contains a new land to explore, a standalone follower, a player to own a house, 2 new exclusive food recipes, 2 new sets of armor, and more. This new land is designed for players who have reached level 10 and unlocked the Raven Rock location, and can be very tense at times, so be prepared with weapons, lots of arrows, food, armor, etc. because you'll be outnumbered in any given situation. This project takes up a lot of my time, but I still decided to release it as BETA due to its sheer size, the bigger the mod, the more likely it is that something will go wrong. As a downloader, all I wish is to enjoy your stay at Falamyrr Isle and endorse it if you wish. If you encounter an in-game issue, check out the (Important) section below and pay close attention as it may already be listed.
Below is a summary of the lore I've compiled for the Isle of Man that explains how it came to be and where it is today. If you want to learn more, the book on the island should be placed on a table in each village/town, or next to a table that records the history/backstory of the previous inhabitants.
While exploring the surroundings of their island one night, the residents of Raven Rock discover some unclaimed territory looming in the mysterious north. News soon spread to the continent of the new location, and an expedition was sent to colonize it in the hope of bringing better living conditions to the residents. After a long time, the expedition built the first village, called Wild Wind, after a mysterious wind blew northwest from the dense forest. Once the first settlement was nearly complete, new expeditions were sent northwest to discover more, resulting in the establishment of a village south of the mountain range and an Imperial camp to the northeast. As time passes, the villagers begin to notice strange happenings in the town and surrounding forests. Not only that, but as time passes and the winters grow longer and harsher, strange objects from other realms begin to appear across the land. There are other things on the island stealing their cooking utensils, tankards and food. After discovering the culprit, the villagers approached the local Rieklings for assessment as they needed supplies to sustain their lives during the cold season, but they could not reason with them. The native Recklins brutally murdered anyone who dared oppose them or their war chiefs. The villagers noticed immediately, They were no match for the Rieklings' fighting prowess and could not begin training because it was too late. The residents of what is now known as Dread Pines Village decide to pack up what little they have left and head to Desolate Wind Village that night. They rallied together with some empty supply boats, loaded them with supplies, and fled back to the Solsthiem continent. The residents of Falamyrr Isle reached the shores of Raven Rock in just 12 hours after being cold, hungry, and trying to reintegrate into the society they had previously abandoned.
Brianna the Mage is a standalone minion th …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.