FadingSignal
Screenshots 4 screenshots
About this mod Machine translation
The lighthouse of Raven Rock! Originally created by fadingsignal for Special Edition and now ported to Oldrim by evgirunslaad.
"Solstheim lighthouse
Added a new Redoran style lighthouse and custom grid (custom collision) to the edge of Solstheim Island at the entrance to the pier. I can't find it
Existing resources so I spent a few hours
Whip it from scratch. If you like it, don't forget to support!
I've been working on some details for Solstheim for the upcoming
The game was prepared and it was always thought that the island could use a lighthouse.
Solstheim is foggy and laden with gray so I can't imagine it being easy
Navigating sailors coming to port. Not to mention, its beaches
Covered in those basalt columns, you can
Easily take the boat apart. Sailors, rejoice!
content
New lighthouse mesh (custom collision). Use vanilla textures, so your Raven Rock/Bulwark textures will be used.
Lighthouses, flames and glows are marked "Is LOD" so they can be seen from a distance.
Decorated with fires, lights, banners, rowboats and guards, they will be standing near the entrance 24/7.
Functional doors allow you to climb to the top of the lighthouse. this is done
When you activate the door to avoid
A small script that runs when editing navigation. Followers will not follow you, but
No space anyway.
The 2 vanilla editors simply moved the ash pile and moved the basalt column out of where the lighthouse was. "
Please consider downloading the original version to get a good thumbs up. I just adjusted everything for LE.
It's not compatible with Quaint Raven Rock, but it works with Simple Raven Rock Expansion (which I use).
Many thanks to fadingsignal for allowing me to share this port.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.