FadingSignal

by fadingsignal·v1.0·Updated 2019-07-11

Screenshots 4 screenshots

About this mod Machine translation

The lighthouse of Raven Rock! Originally created by fadingsignal for Special Edition and now ported to Oldrim by evgirunslaad.

"Solstheim lighthouse

Added a new Redoran style lighthouse and custom grid (custom collision) to the edge of Solstheim Island at the entrance to the pier. I can't find it

Existing resources so I spent a few hours

Whip it from scratch. If you like it, don't forget to support!

I've been working on some details for Solstheim for the upcoming

The game was prepared and it was always thought that the island could use a lighthouse.

Solstheim is foggy and laden with gray so I can't imagine it being easy

Navigating sailors coming to port. Not to mention, its beaches

Covered in those basalt columns, you can

Easily take the boat apart. Sailors, rejoice!

content

New lighthouse mesh (custom collision). Use vanilla textures, so your Raven Rock/Bulwark textures will be used.

Lighthouses, flames and glows are marked "Is LOD" so they can be seen from a distance.

Decorated with fires, lights, banners, rowboats and guards, they will be standing near the entrance 24/7.

Functional doors allow you to climb to the top of the lighthouse. this is done

When you activate the door to avoid

A small script that runs when editing navigation. Followers will not follow you, but

No space anyway.

The 2 vanilla editors simply moved the ash pile and moved the basalt column out of where the lighthouse was. "

Please consider downloading the original version to get a good thumbs up. I just adjusted everything for LE.

It's not compatible with Quaint Raven Rock, but it works with Simple Raven Rock Expansion (which I use).

Many thanks to fadingsignal for allowing me to share this port.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
FadingSignal的Solstheim灯塔
File size
230.0 KiB