Expressive Facegen transformation
富有表情的Facegen变形
Screenshots 4 screenshots
About this mod Machine translation
This mod replaces the morphs created for normal human and elf characters and adds morphs for the Racemenu.
Overview
Morph files (.tri) are used to move every vertex of the target mesh and are used for character creation and facial expressions.
This mod replaces the transformations created for human and elf characters and adds more sliders to the Racemenu.
This will improve the quality of character creation using vanilla meshes and improve the usability of the Racemenu.
The target races are Nords, Imperials, Bretons, Redguards, Elders, High Elves, Dark Elves, Wood Elves and Dremora.
The deformations in this mod are designed to be smooth deformations that do not destroy the mesh structure even in complex combinations.
So you don't have to worry about useless vertex edits, and compatibility with Expressive Facial Animation is guaranteed.
The added Racemenu morphs have hyphenated names such as "Lip-Height" and can be searched with "EFM".
This mod is for players and does not affect NPCs.
Basically, NPC faces use pre-made meshes and are not generated in real time.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.