Equipment Durability System 1.2.1
设备耐久性系统 1.2.1
Screenshots 3 screenshots
About this mod Machine translation
Actor-equipped weapons and armor degrade when attacking or being hit. Weapons and armor (in NPC's inventories, in containers, dropped) are randomly tempered. Adds widgets that display the player's currently equipped weapons, armor, and shouts. There is no ESP file.
-describe
Actor-equipped weapons and armor degrade when attacking or being hit.
Supported armor slots are 30: Head, 31: Hair, 32: Body, 33: Hands, 37: Feet and 39: Shield.
Weapons and armor (in NPC's inventories, in containers, dropped) are randomly tempered.
Adds widgets that display the player's currently equipped weapons, armor, and shouts.
There is no ESP file.
-Require
SKSE 1.7.3+
SkyUI 3.1+
You can open "EquipmentDurability.ini" to change settings.
[Degradation]
DisableDegradation If set to true, disables the downgrade functionality.
OnlyPlayer If set to true, only the player item will be downgraded.
NoBreakMagicDisallowEnchanting If set to true, items with the "MagicDisallowEnchanting" keyword will not be broken. Other than that, items added to "NoBreakForms.ini" will not be broken.
Increase durability If set to true, the better the device behaves and the less likely it is to be damaged.
EquipmentHealthThreshold When equipment health is higher than this value, it will not be destroyed. You can use the widget to check the health of your device.
[DegradationRate] [BreakChance]
You can set the degradation rate and damage probability for each weapon and armor type.
PowerAttackMultiplier Power attack multiplier.
FollowerMultiplier Multiplier for items owned by the follower.
NPCMultiplier multiplier for items owned by NPCs (except followers).
[DynamicTemper]
DisableDynamicTemper If set to true, the random adjustment function is disabled.
TemperChanceThe tempering probability of items owned by NPCs other than bosses.
BossTemperChanceThe tempering probability of items owned by the boss.
[Widget]
DisableWidget If set to true, the widget function is disabled.
PositionX The position (0 to 100) where the X widget displays the position.
The PositionY widget displays the Y position of the position (0 to 100).
Scale widget scale.
UnbreakableColor text color (unbreakable devices).
Fragile color text color (fragile devices).
HidePoisonName If set to true, the name of the poison used for the weapon will not be displayed.
HideWithWeaponsSheathed If set to true, the widget will not be displayed when a weapon is sheathed.
ToggleKeyCode key used to toggle the visibility of the widget.
Logo Select a logo and add numbers.
You can open "NoBreakForms.ini" to set up an unbroken project.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.