Enhanced Lights and FX Fixes - Disable ELFX Performance - Objects

by anamorfus和DarthBlender·v1.0·Updated 2019-07-09

增强的灯光和FX修复 - 禁用ELFX性能 - 对象

Screenshots 4 screenshots

About this mod Machine translation

This mod disables unnecessary objects that anamorfus "forgets" in many units, which can improve performance depending on the ENB, textures used, and hardware.

During the creation of ELFX behind walls of various cells, Anamorfus "forgot" a number of unused objects (static DwePlatMid01 [STAT:00052B4F]). This mod disables them, making performance a little better in these cells depending on the ENB and textures used.

warn

Disabled objects are used for light occlusion. If you have no performance issues when using ELFX, do not use this patch.

Depending on the mod used, minor bleeding may occur when using this patch.

compatibility

Compatible with all ELFX plug-ins, ELFX patches, etc.

Recommended: Skysan’s ELFX smim patch

Unit patching:

Spoilers:

programme

If you have any questions about this mod, please feel free to leave a comment.

If you have slight flickering, black textures, or weird light behavior, there's nothing wrong with my patch since it doesn't change any other values ​​other than the unused object.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
增强的灯光和FX修复 - 禁用ELFX性能 - 对象
File size
101.0 KiB