Enhanced item interaction module 2.1
增强物品互动模块2.1
Screenshots 5 screenshots
About this mod Machine translation
Two new proof-of-concept updates include: damage effects, debris, NPC hostile reactions, and the ability to pay off fines.
The purpose of this mod is to increase the utility of Skyrim's objects.
(Destruction data and crafting recipes for items that normally cannot be crafted)
2.1 update
Even for newer proof-of-concept updates, you can repay the destruction fee from the vendor. A free version of the property deed is available for you to test next to Breezehome.
Additionally, the house will now have debris and can also be destroyed.
2.0 update (proof of concept for destructible objects)
I added two new dynamic properties, which I will gradually add to more objects over time. Objects will no longer simply disappear, but will have stunning
animation effects. Guards and other NPCs will no longer tolerate you breaking items and will attack you on site.
Current test subjects:
If you break Breezehome (for testing purposes now it's 10hp)
It will create an explosion/destruction effect (in this case a huge stampede), and if you do this, the house guard will attack you on the spot.
Because why can a Dragonborn kill a dragon but not destroy a gun barrel?
Also included are crafting recipes for base construction.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.