Enhanced Character Edit
Screenshots 3 screenshots
About this mod Machine translation
Let me say it one last time, the installation menu is not Chinese. If you select English and go all the way down, the installation will be in Chinese. If you don’t believe it, I can’t help it...
Original address:
Production team: ECE team
Chinese translator: M Zi Ling 4 MarkNeil xuniana
This mod adds some new sliders, headers, a race, and more natural makeup colors.
Japanese explanationはブログ记事にて
More information on my blog post. Related instructions 1.5
(April, April) Fixed Russian language files.
Added blankdetail.map.
Change ygNord's blankdetail.map from 2x2 to 4x4 resolution.
Added moles and freckles to female elves and orcs.
Removed USKP Patcher for RaceCompatibility.esp.
Fixed the vampire NPC's blackface bug.
Fixed hairy eyes behind male slots. Instead of removing eyes 39 and 40.
Fixed file path for ygNord mustache.
Supported Russian language.
If you use ECE1.5RC, please use "ECESE 15RC to 15" to upgrade.
Select the file and overwrite it. Main Features Added Sliders Feature CME by Marge, the "Character Crafting Expander" by kapaer This mod adds over 50 new sliders (no beast races). Vanilla sliders are now 1.5x wider. Change facial sculpt - Add head parts This mod adds over 30 extra parts for eyes, noses and lips. Added human heads for the Elf and Orc races. - Improved head parts to almost vanilla parts for easier character creation. - Fixed female asymmetrical head mesh. - Human female cheeks are round. It can be turned off during installation. Add colored slider
Extends skin, hair, war pigments and tints.
You can choose a color from sliders such as transparency, lightness, tint, and lightness.
Emoticon slider
It can change facial expressions.
Combat-and-Mood can be reset via mfg reset in the console, or by running Showracemenu.
Other facial expression sliders will not reset the same as other modeling sliders. Use the Shift key
Add scale and light
Zoom.
You can switch the light level through five steps such as white, yellow, bright white, bright yellow and off via the Ctrl key.
Can change FOV and camera direction
Hold down the Shift key + mouse wheel and change the FOV.
Hold down the shift key + move the mouse and change the camera direction.
Numeric display for all sliders
save/load slot
Faces created in slots can be saved when exiting showracemenu.
Saved slots can be recalled from the Slot Loading slider.
Vertex editing
It can adjust the vertex position. It supports vanilla body mesh.
I recommend using a mouse.
When selecting the Vertex Editing category, a UV map is displayed in the lower center for vertex selection.
You can zoom the map on your mouse wheel.
You can adjust selected vertices by dragging the cross arrows or moving the xyz sliders.
If you want to stop the player's animation, type "player.sae idlestaticposeastart" in the console. I recommend making a batch file.
Mirror editing mode (x-symmetric) is the default. It can be toggled in a slider.
When you move a vertex, you can edit the range around it that you want to move simultaneously.
The interpolation type can be specified in the following modes.
- Cubic interpolation (smooth mountain shape)
- Line interpolation (pyramid)
- Planar interpolation (same movement within range) in
Vertices do not confirm edits until the selected vertex is changed.
If you want to edit the same vertex, you need to select it again.
Undo/redo panel
Revision history listed on the left, you can freely undo/redo with a single click.
Undos can be recorded up to 50 times.
You can use your mouse wheel to browse the history.
You can also use PageUp/Down on your keyboard to move one at a time.
Some operations are not listed in the revision history.
Extra competition YgNord
YgNord's status and abilities are the same as Nord's. YgNord's status and abilities are the same as Nord's.
The male of YgNord is younger than the first one.
Note:
This race uses different (and separate) folders in textures and meshes.
You need to manually place the files you want from the various body/f …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.