ENB particle lamp for magic enchantment
用于魔法附魔的ENB粒子灯
Screenshots 3 screenshots
About this mod Machine translation
This is an update to the Overflowing Magic Enchants mod which adds ENB particle lights to the enchantment effect.
Requires ENB series 3.66 or above.
Here's the original pattern:
This mod adds ENB particle lights to the enchantment effect.
I also removed the Zims Immersive Artifacts conflict from the esp file.
Only basic enchantments included. Any new enchantment effects added by other mods will not work.
Particle lights only appear when drawing weapons, and only in third-person camera mode.
The intensity of particle light effects depends on the [COMPLEXPARTICLELIGHTS] setting in the ENB settings.
Brightness may also be affected by the PointLightingIntensity setting under [ENVIRONMENT].
If you like "realistic" darkness and brightness at night and indoors, my ENB presets can be found here:
My [COMPLEXPARTICLELIGHTS] settings are:
[COMPLEXPARTICLELIGHTS]
IgnoreWeatherSystem = true
EnableBigRange = true
EnableShadow = true
ShadowQuality = 0
IntensityDawn = 0.15
IntensitySunrise = 0.05
IntensityDay = 0.05
IntensitySunset = 0.15
IntensityDusk = 0.15
IntensityNight = 0.15
IntensityInteriorDay = 0.15
IntensityInteriorNight = 0.15
CurveDawn = 1.7
CurveSunrise = 1.7
CurveDay = 1.7
CurveSunset = 1.7
CurveDusk = 1.7
CurveNteriorDay = 1.7
CurveInteriorDay = 1.6
CurularInteriorDawn
= 1.0
SpecularAmountSunrise = 1.0
SpecularAmountDay = 1.0
SpecularAmountSunset = 1.0
SpecularAmountDusk = 1.0
SpecularAmountNight = 1.0
SpecularAmountInteriorDay = 1.0
SpecularAmountInteriorNight = 1.0
DistanceFadeDawn = 0.3
DistanceFadeSunrise = 0.3
DistanceFadeDay = 0.3
DistanceFadeSunset = 0.3
DistanceFadeDusk = 0.3
DistanceFadeNight = 0.3
DistanceFadeInteriorDay = 0.3
DistanceFadeInteriorNight = 0.3
Also works great with re-texturing the mod if you hide the mod's meshes: https:
//www..com/skyrim/mods/90195
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.