ClefJ's Village by Dx

by ClefJ and Darnexx·v1.1·Updated 2020-04-22

Dx的ClefJ的村庄

Screenshots 5 screenshots

About this mod Machine translation

Merge many ClefJ Mods to save plugin space: Information:

I don't know anything about city architecture, so if there are problems like missing textures or NPC issues, there's not much I can do about it.

I did clean up the Mod/s using TES5Edit.

I haven't had any major issues myself so far. :About Mods:

You'll find most of the information on the Mod Page!

Left Hand Cross  - Not compatible with Silverstead, player home

ClefJ's Karthwasten-Experimental-  No requirements, player's home field

ClefJ's Rorikstead  - Not compatible with any major outmod to Rorikstead, player home

ClefJ's Dragon Bridge  - Incompatible with changes to Dragon Bridge's external organ dysfunction syndrome, players go home

Anggar's Mill, ClefJ Edition  - Not compatible with any mods that may modify the area in front of Anggar's Mill

ClefJ's Half Moon Mill  - Of course not compatible with the region's major town revamps, including the adorable Wolvenna's Half Moon Vampire Town.

-Certain player houses are compatible, such as those outside the Little River Bridge, such as the Half-Moon Chalet. player home

Diamond Bluff Settlement  - Incompatible with the possibility of modifying the Lonely Lighthouse, any external MOD player home

ClefJ's Shurestone  - Not compatible with any modifications to Shurestone cells and may be harmful since the wall is made to cover the entire city and the player returns home

ClefJ's Darkwater Crossing  - Known conflicts with Mods that immediately edit units surrounding Darkwater Crossing, such as the Fort Darkwater files

-A few clips from Better Fast Travel to accompany the frame

-Quest/spell mod Spectraverse has location dependency blocked by this town. Turning mods on/off to complete this part of Spectraverse is about right for me, Gamers Home

Kynesgrove and Heldenloft - Not compatible with the Nernies Villages expansion, Kynesgrove modifiers with other mods I guess wouldn't work so well together unfortunately. In the Steamscorch mine there is a dungeon project going on, but it has nothing to do with it atm and should be discussed later. Gamers Home: Requirements:

All DLC, many of his mods use at least one DLC

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Dx的ClefJ的村庄
File size
70.0 MiB