Check completed (visually opened container)

by aPCSet team·v1.02·Updated 2019-11-06

已完成检查(视觉打开的容器)

Screenshots 4 screenshots

About this mod Machine translation

The inspected container remains open. This allows you to navigate better in locations with a large number of different containers - you can visually see which containers have been inspected.

This is the legendary version of the "Checked SSE" port. Please check out the discussions/comments there first.

Change log:

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Update 1.02

>Added alternate reverse version - container remains open while stealth is active. The "sprint" key is not required.

Reverse version of the master file is a requirement. Unzip the archive using the replacement file.

illustrate:

--------------------------------------------- ----------------------------quilt

The checked container remains open. This allows you to

Better navigation in locations with lots of different containers - you can see visually

Checked container.

This mod works with all containers with opening animations - highly recommended for use with JackMorris' Animated clutter.

The mod does not handle containers, the game or mod cannot activate the container properly, players, owned containers and locked containers will prevent the container from being activated properly.

Other actions.

–––––––––––––––––––––––––––––––––––––––––––––’––––––’–’––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Press

After activating the container with the "Sprint" key, additional action dialogs will open (by default - Alt on PC,

LB on Xinput controller):

"Keep this container closed" - Keep the container closed after checking.

"I am the owner!" - Declare an "unowned" container to the player's ownership.

Such containers will always remain closed after inspection, which is especially important in playrooms containing such containers.

"I don't need this anymore" - Returns "unowned" status to the container.

Such a container will become the property of the location owner (if one exists) and will be handled by the mod in the usual way.

It can be used in a rented room by first claiming the container as your own and then returning it to the tavern on "departure".

Reverse version:

–––––––––––––––––––––––––––––––––––––––––––––’––––––’ ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Press and hold

When the "Sprint" key is activated, the container remains open. Dialogue without other actions.

Alternate Reverse Version - Container remains open while stealth is active. The "sprint" key is not required. Install by replacing files.

A reverse version of the master file is required.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
已完成检查(视觉打开的容器)
File size
7.1 KiB
SHA-256
6fc407f76c9c3f520ed64d2f792fae79ded41530e40494e24a554da594718ad8
Stored at
2026-10-09 17:59