brynjolf companion
布林乔夫同伴
Screenshots 4 screenshots
About this mod Machine translation
Brynjolf had plastic surgery! Completely independent follower, marry him, ride, top, sandbox, all vanilla sounds.
Highlights:
New beautiful face, hair, eyes!
Voice
Clear, all vanilla voices recruited as enhanced minions
If the female
His own horse, Angus (along with the entire Scottish cast), is married.
Default face textures, body meshes and textures in the game
chat:
After TG03: "Let's Chat": Moist Spirits
Let’s talk about your outfit: Choose between...
-Nightingale (if TG08A: "Trinity Restore" is completed)
-Farm clothes, random without hat
-His regular rogue armor
-Exquisite clothes, no random hats
Give him a gift: if you have any drink, book or dagger
Helmet switching: automatically unlock the helmet when not fighting (enabled by default)
Ask him to fight you: does nothing but funny lines. I don't know how to actually do this.
What are you drinking? : Inn, random
What is the purpose of teasing: Starting a relationship (females only), see Romance below.
Brynjolf Gift Player:
Weapons he will give you if you take him to your home (unfinished)
romantic:
Starting a romance after TG03: Bruising Spirits
You can take him to a player's home and have a drink together :)
After Asking about Marriage TG09: Darkness Returns
Ask again after TGL: Become a guild leader
Go to Mara Temple to get married. (New solo quest; vanilla marriage quest unchanged.)
troubleshooting:
If stuck and unable to move at the wrong time/place, cc "coc RiftenTempleofMara"
Vex, Delvin, Tonilia and Karliah are *supposed* to go to the temple and be witnesses, so hopefully it happens, and if not... I'm trying to figure it out.
recruitment:
Asking about the concerns after TG03: Mentally suppressed
Any time you are actually allowed to chat with him (most of his topics are blocked by default due to ongoing Rogue quests)
Horseback riding, walking, sandbox and other AI:
Follow: Completely Independent Framework
Ask him to ride anywhere outdoors (not in City Worldspaces).
If the player rides, he will automatically ride, and when the player dismounts, he will dismount.
While he rides, you can ask him to walk.
- Troubleshooting: If the Walk dialog doesn't appear, CC "Set AnBrynjolfRideHorseForce to 0" to reset it to Walk mode.
The sandbox is located in any "safe" location: house, town, hotel, etc.
Warped Player: While following, will teleport to you if he falls behind or becomes separated.
Call Brynjolf Power: Similar to Warp, call him if he's too slow or lost.
-Only if already an active follower.
-This is not a lazy way to bring him to you if he hasn't followed him yet.
Place Home: Take him to any player's home and place him there.
Fired and sent to the inn:
depends on having Inns' static flags enabled appropriately, so be aware of any mods with changeable functionality.
Vanilla Bug fixes:
- Fixed 4 greetings where Brynjolf was too busy to talk, same FIX as Brynjolf Always Always Busy Fix by WhiteFox69
-Brynjolf looks at the Player when naming you a Guildmaster.
Are you aware of other "Brynjolf Bugs" in the base game? I'll merge it if I can. Let me know!
compatibility:
Should be compatible with anything (except, of course, other mods that change Brynjolf).
Heroes of Skyrim - Load after MoS as it will also edit Brynjolf. Mine will cover it.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.