Bloodthirsty Spell - Barrier Overhaul

by Myst·v2.1·Updated 2019-12-26

嗜血法术-结界检修

Screenshots 7 screenshots

About this mod Machine translation

Adds reusable multi-color Bloodskal-beam enchantments to the game, also changes the visual effects of vanilla enchantments on weapons, and adds additional Poison enchantments.

illustrate:

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This mod does a few things, and maybe I could keep all of them as separate mods, but I prefer to have everything in one place rather than having several mini-mods taking up those precious spots in my load order.

Blood Skeleton Enchantment:

It adds a variety of "blood skalal" weapon bundle enchantments to the game; to obtain them, you can collect lost weapons scattered around the world and learn about their effects.

Once you learn them, they can be reused on any enchantment altar and applied to the weapon of your choice.

Using a beam incurs mana and costs.

Beams are skill-leveling, meaning as your skill increases, the damage and impact the beam has will level with you. IE, recurring elemental damage, related to destruction skills, poison damage, stealth, holy damage, use recovery.

Metamorphosis weapons are also capable of throwing beams in V2.0, which require the appropriate metamorphosis perk to function.

Artifact:

Daedric (and some Aedric) relics no longer cost a cost.

Some artifacts can now also emit colored Blood Skull Beams (i.e. Dawnbreaker creates divine beams capable of disintegrating the undead).

Vanilla Enchantment Visual Effects

Vanilla enchantments now have visuals associated with them, check out the screen for ideas.

There are blood enchantments and magical visual effects on weapons, which are recolored versions of the elemental wrath effects.

toxicology

I've added a new hit enchantment: Poison. Since the system is completely self-contained, it can be used in conjunction with regular poisons. Weapons with the poison ability will be treated as normal loot.

Poison Arrows: They can be found throughout the world and can also be crafted with lesser powers that are automatically added to your spell list. Keep in mind that any poison can work in this system, and it's potency doesn't matter as it can be used with other poison systems that last longer but do less damage. Each bottle of poison will poison 10 arrows.

Staff of Magnus

I changed the way Magnus employees work. It still has the same functionality as before, but now, in addition, if you block while using it, you will cast an impenetrable magic barrier that consumes magic while it is maintained.

Healing Magic:

With the appropriate perks, healing magic that affects others will now also have a damaging effect on hostile undead, and a different color effect on friendly undead.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
嗜血法术-结界检修
File size
1.7 MiB