Bleeding
流血了
Screenshots 1 screenshots
About this mod Machine translation
When health is increased by 25%, a bleed effect is added to the player and NPCs.
Players and all NPCs (except dwarves, ghosts, and undead) will enter a critical state when their health reaches 25%. This results in 0% health, mana, and stamina regeneration, while also putting them into a bleeding state. The bleed rate is 1 point per second and will last until death or until sufficient health is restored to clear critical status. Potions, food, and spells can be used to increase health. Once above 25%, the statistics return to normal.
IMPORTANT: Due to the way the game engine handles scripts, it is recommended not to delete scripted mods during playback.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.