Better destruction magic
更好的毁灭魔法
Screenshots 1 screenshots
About this mod Machine translation
[N Network MOD transfer + modification] Destruction magic damage increases with level + better destruction + change magic, is there any good news for destruction control!
Special statement: This MOD is modified based on personal preferences based on the BETTER MAGIC and SIMPLE SPELL SCALING of the N network and the "Real Destruction Magic" of this site. It is not 100% original.
Instructions for use: Copy Better Magic.esp, simple spell scaling.esp and BSA files to the DATA folder of the game directory, and use the MOD manager to load the esp. The content has not been Chineseized, the PERK description inside has not been changed, and the descriptions of the effects of enchantments and potions have not been changed. . . (LZ is lazy, and he doesn’t know how to do it) I hope someone can translate it into Chinese~
The specific contents are as follows:
A. Destruction magic part
- Each proficiency skill of Destruction Magic increases the damage of Destruction Magic and reduces the mana cost, and increases the destruction damage as the level of destruction increases (0.4%/destruction level).
Among them, novice-level proficiency is effective for all magic, reducing the magic cost by half and increasing the damage by 15%;
Apprentice-level proficiency is only effective for apprentice-level magic, reducing the magic cost by 10% and increasing the damage by 10%;
The veteran level is effective for veteran, expert and master level magic, reducing the magic cost by 20% and increasing the damage by 8%;
Expert level is effective for expert and master level magic, reducing the magic cost by 30% and increasing the damage by 6%;
Master level is effective against master level magic, reducing the magic cost by 40% and increasing the damage by 3%;
The above effects all affect the original mana cost in the form of factors. For example: for 1 master magic, the final mana cost is 0.5×0.8×0.7×0.6=0.168 times the original mana cost;
The damage is 1.15×1.08×1.06×1.03×(1+destruction level×0.004)*(1.3-1.5) times the original damage.
- The enchantment attribute of destruction magic has changed from reducing magic cost to increasing the damage of destruction spells, and the potion has changed to reducing magic cost. (Note: Increased destruction magic damage is also effective for weapon enchantment damage) (that is, the effect of TSSSS.ESP is integrated)
- The second level AUGMENT PERK will increase the mana consumption by about 15%. After learning the AUGMENT PERK LV2 of the three series of destruction, the damage of that series will be increased according to the proportion of the remaining magic of the current player.
(<60% blue->1.3 times; 60%-80% blue->1.4 times; >80% blue 1.5 times)
- Casting a spell with both hands consumes 2.5 times the magic and causes 2 times the damage.
- The knockback effect of impacting two-handed spells only has a 1/3 chance of success.
- The maximum number of runes released is 3.
Fire runes have a 70% chance of causing the enemy to shake;
Ice runes have a 60% chance of freezing enemies (not valid for those immune to freezing);
Electricity runes have a 70% chance of paralyzing the enemy;
- Intense Flame: The effect of fire skills is that when the enemy's health is less than half, there is a 20% chance of escaping, and the fire bombs released by both hands will reduce the target's magic resistance; (Consider adding this effect to incineration)
Deep Freeze: The ice skill effect has a 20% chance of freezing when the enemy's health is less than half, and there is a damage bonus (damage × 1.3 times, but it will break the ice) for targets that are in a frozen state (ice form dragon roar can also be used);
Disintegration: The electric skill effect has a 15% chance of instant kill when the enemy's health is less than half (this enhancement is still under consideration, I hope you can give more suggestions)
- Master-level magic can be released with both hands;
Fire storm damage is increased and mana consumption is reduced;
The dura …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.